> I have a different but related question that I also asked in the "merged build" > thread but didn't get answered. > > I always wondered, what is the point of building a "monolithic" exe and not have some > of (or all) the main modules as separate dll in a subfolder? > Would possibly greatly help with end-user updates as possibly only SOME of the DLL > change. Or indeed help with making almost what you ask... If asomeone has only some > of the dll, he will be able to use MAME but with reduced functionality (eg. no > "mechanical.dll" - although I am not saying I know what kind of dll "split" should be > done, I am just giving an example). > > So how come and MAME is not like that? > Cannot be done like that? > Is there a benefit in the current form?
You mean like a "plug-in". Hell no, please reconsider how well that worked on N64 and PlayStation emulators. PCSX2 is doing fine though.
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