> - Fixed gameplay crash regression in Zero Team [Angelo Salese] > ^ > Also, is Battle Emporer working or not ?
Not only that, but the game can be finished to the end too
I did it yesterday
Only a few things remains, like the shadows blending, the sprite/layers sprite2layers priorities, collision boxes, and X/Y limits (all layers start position is incorrect).
I think that we're not that far from a good/correct emulation
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