> I used to think like you, in this subject. However, after owning an Asteroids Deluxe, > and getting used to the controls.. Id never change it. > > Dual buttons to steer for example, leads to faster more precise reactions > possible... because there is no need for any joystick travel time. (throw) You can > literally hit one button right after the other, in a split second of contact. This > mind you, is If you own real Leaf-Switches... rather than the inferior > Micro-switches. Micros travel is too long, and thus a slower response. Micros also > have more resistance, as well as a 'shock' (bottoming out the button) at the end of > stroke.. which make them very fatiguing for extended rapid-fire games... such as A.D. > > It only takes a few hours to completely master the original button layouts. Where as > you no longer forget which finger and or button is which. > > You will never 'get' these games, until you play them as they were intended. With > proper controls, and a lot of effort in dedicated practice.
Amen to that. Imagine going through the invisible "snake" planet in Gravitar, keeping the shields button pressed and going through the narrow tunnels with a joystick (see my videos part 3,4).
I don't even know why would anyone want to use a stick with Asteroids and Gravitar... it's just not right. The whole enjoyment of these games come from the "Atari-unique" 5-button system.
Of course you CAN play these games with a stick... you can also play Pole Position with a stick. But they're not intended to play that way.
My arcade gameplay videos:
Atari Gravitar fully completed
Atari Star Wars Longplay
Atari Battle Zone Longplay
Atari Space Duel Longplay
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