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Vas Crabb
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Reged: 12/13/05
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Re: How To Make Asteroids In Mame Run Smooth Again...
04/08/12 03:52 AM


> Does a vector display have a 'frame rate'? If I understand correctly, the beam is
> continuously moved around the screen to draw what is needed. It is not drawn X many
> times a second like a normal CRT but more or less continuous beam. I guess the output
> is muted at times where something is not drawn.

The game generates a list of vectors to draw. The video hardware processes the list at regular intervals. For Atari Asteroids, this is done 61 times per second. That's the "frame rate" people are talking about.







Entire thread
Subject Posted by Posted on
* How To Make Asteroids In Mame Run Smooth Again... grog 04/04/12 08:04 PM
. * Re: How To Make Asteroids In Mame Run Smooth Again... AWJ  04/05/12 09:48 AM
. * Re: How To Make Asteroids In Mame Run Smooth Again... R. Belmont  04/06/12 06:25 PM
. * Re: How To Make Asteroids In Mame Run Smooth Again... Anonymous  04/07/12 10:41 AM
. * Re: How To Make Asteroids In Mame Run Smooth Again... Vas Crabb  04/07/12 02:09 PM
. * Re: How To Make Asteroids In Mame Run Smooth Again... redk9258  04/07/12 02:17 PM
. * Re: How To Make Asteroids In Mame Run Smooth Again... Vas Crabb  04/08/12 03:52 AM
. * Re: How To Make Asteroids In Mame Run Smooth Again... R. Belmont  04/09/12 02:24 PM
. * Another point of view. DiodeDude  04/07/12 12:26 AM
. * Re: How To Make Asteroids In Mame Run Smooth Again... grog  04/05/12 05:40 PM
. * Re: How To Make Asteroids In Mame Run Smooth Again... AWJ  04/05/12 10:23 PM
. * Re: How To Make Asteroids In Mame Run Smooth Again... grog  04/06/12 03:53 PM

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