Now here's the rest of the best (Excluding Arcade):
NES: Blaster_Master.nsf (1/16) 13!,15! (Stage 7, Ending) CONTRA.nsf (1/11) 5! (Stage 6) Duck_Tales.nsf (1/11) 7! (The Moon) Legend_of_Zelda.nsf (1/8) 1! (Attract Mode Theme) low g man.nsf (1/15) 11! Mega_Man_3.nsf (1/17) 6! (Topman Theme) megaman2.nsf (1/24) 8!,22! (Bubbleman Theme, First Ending Theme) Shatterhand.nsf (1/13) 4! Super_Mario_Bros_2.nsf (1/32) 14! (Ending)
Nintendo 64: BattleTanx: Global Assault (Champs Elysee.miniusf) Bomberman 64 (19 - Altaile I.miniusf, 20 - Altaile II.miniusf) Perfect Dark (25b - Air Base.miniusf)
Gameboy Advance: F-Zero: GP Legend (14 Mist Flow.minigsf)
IBM-PC: Doom (E1M7) (Adlib & MIDI) Duke Nukem II (Stage 7) (Adlib) Hocus Pocus (HOCUS060.mid, HOCUS063.mid) (Adlib & MIDI) The Movies (relaxing_by_the_sea.mp3) Mystic Towers (MYSTICT1.mod) Pinball Fantasies Deluxe (Track 05) Pinball Illusions (Track 02) Rise of the Triad (Goin' Down the Fast Way Fastway.mid) Savage Warriors (Track 06) Unreal - Main Title.it
Commodore 64: BraveStarr.sid (1/2) 1! [pal] lightfor.dat [pal] Space_Taxi.sid (1/9) 6! [ntsc] Spelunker.sid [ntsc] Summer_Games_II.sid (1/43) 19! [ntsc]
Commodore Amiga: Colonization (COL_SHADY_GROVE.mod) Kasei Vallis (KASEI_VALLIS_INGAME-6.mod) SOKOBAN-MAIN.s3m target title.mod Toki (TOKI-9.puma)
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