> > Just floating the idea for right now to see what people think. I'm not even really > > sure of the practicalities of integrating it into MAME, though in at least a basic > > form it shouldn't be much of a problem. > > > > Quite a few years back there was some mention of a moves.dat. The idea behind it was > that it would list moves for mainly fighting games.
I think I vaguely remember that now. My recollection is that I didn't really pay much attention to it at the time since I tend to not play fighting games, so it didn't have a whole lot of appeal.
> It was already being used in > another version or front-end for MAME... but it was an illegal build or something > like that. Also, it was considered that it would just take up extra space (cause > bloat) and wouldn't really be beneficial.
True, but as an optional download (similar to cheat.dat), it wouldn't be adding much to the core. More: > Although, if there were a database - users could add only the info/data for the games > they needed without having a ton of other useless 'tricks/moves' for the games they > didn't have.
Which is kind of how I was thinking of it working - have one tricks.dat that contains a file for each game with known tricks. This way you can have either the whole lot or just specific ones that you're interested in. Some PHP onto a MySQL backend at the download site could make it pointy-clicky enough that you could build the tricks.dat to suit rather than having to go through and manually remove the ones you don't want each time there's an update.
> Er, anyway. I doubt anything like that would happen. At least in the official MAME > build.
Possibly, but I figure it's worth at least kicking around the idea; this is a side of the games that's somewhat spottily-documented, and this may be a good way to improve that situation. Maybe not. But it's at least food for thought.
> eta: iirc, S.P. -when he would submit cheats - I think he would include 'tricks' in > the bottom/comment part of cheats for games. But I haven't used cheats in MAME for a > long time.
Yeah, I also kind of remember that. Then again, cheats are something I haven't used in quite a while either.
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