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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: HLSL versus GLSL?
02/06/12 03:21 AM


> Thanks for clearing that up. I've never heard of cross-platform feature parity being
> called "Firefox compatibility", but I suppose it makes sense.

The SDLMAME homepage has featured that terminology since I posted the first test version. I used that term heavily when the port was originally launched because it was a placeholder for an experience that a lot of people who frequently use Linux/BSD/OS X were already familiar with. It's probably a bit outdated given the rise of Chrome, which is even more fanatical about ignoring native look-and-feel than Firefox and MAME are ;-)

Also, it occurs to me that expecting people to have read said homepage given it's been over a year since you've had to go there to download the app is dumb. My bad.

> Question for R. Belmont, in case he rolls around again: Are you actively working on
> porting (converting?) the HLSL related code and shaders to SDLMAME? You sounded like
> you wanted to, but something was holding you back.

HLSL itself (the MAME feature) has been immature and fairly buggy until quite recently, and its author is now proposing a fairly major shakeup of MAME rendering on all platforms. Both of those mean that a "premature" port would be wasted effort, and in the meantime cgwg is doing a fantastic job with his GLSL CRT shader so that's taken away the immediate pressure.







Entire thread
Subject Posted by Posted on
* HLSL versus GLSL? CMPXCHG8B 02/04/12 10:53 AM
. * Re: HLSL versus GLSL? R. Belmont  02/04/12 05:27 PM
. * Re: HLSL versus GLSL? etabeta  02/04/12 08:23 PM
. * Re: HLSL versus GLSL? R. Belmont  02/04/12 08:28 PM
. * Re: HLSL versus GLSL? CMPXCHG8B  02/05/12 06:35 AM
. * Re: HLSL versus GLSL? Heihachi_73  02/05/12 11:29 AM
. * Re: HLSL versus GLSL? CMPXCHG8B  02/05/12 12:07 PM
. * Re: HLSL versus GLSL? R. Belmont  02/06/12 03:21 AM
. * Re: HLSL versus GLSL? CMPXCHG8B  02/06/12 05:52 AM
. * Re: HLSL versus GLSL? StilettoAdministrator  02/06/12 06:17 AM

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