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CMPXCHG8B
MAME Fan
Reged: 08/24/11
Posts: 5
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Re: HLSL versus GLSL?
02/05/12 06:35 AM


Care to inform a mere mortal as to what "Firefox compatibility" is, what your mistake was, who "they" are and what this has to do with HLSL and SDLMAME?

I'm aware of the arcade game with the same name and the browser. I can't find any mention of Firefox anywhere else in regards to MAME, and none of the commits in the MAME development repository mention Firefox in any other context then the arcade laserdisc game.

I should note that I'm not disappointed in the least. I'm more then happy with my totally unfiltered, nearest-neighbour upscaling (which apparently makes some people want to tear their eyeballs out). CRT emulation looked interesting because it gives the games a totally different feel, and HLSL's CRT emulation looked pretty damned impressive as far as CRT emulation goes. I was recently looking into implementing stuff like phosphor persistence in SDLMAME but I quickly realized this would require changes to SDLMAME itself in addition to a GLSL shader. That was when I read your forum post about porting it and figured "Well if it's being done by R. Belmont, why bother with my own patches?".

I just wanted to know what HLSL was- if it was just a built-in shader for Direct X, and why something like that would be preferred over a more modular approach using GLSL with option parsing similar to HLSL.ini under SDLMAME. Again, I have zero experience with Windows. I've been purely a Mac developer since OS 8. So Direct X is totally foreign territory for me.


Quote:


Your significant confusion over the whole thing demonstrates precisely why I want to just port the HLSL effects and be done with it.




Is someone preventing you from doing so? I'm really perturbed as to why your replies are as abrupt and ciphered as they are. It's almost as if replying to forum posts here is a job you're being forced to do (are you?) and we're all incompetent underlings who have absolutely no chance of ever comprehending your enlightened existance.

-CMPX







Entire thread
Subject Posted by Posted on
* HLSL versus GLSL? CMPXCHG8B 02/04/12 10:53 AM
. * Re: HLSL versus GLSL? R. Belmont  02/04/12 05:27 PM
. * Re: HLSL versus GLSL? etabeta  02/04/12 08:23 PM
. * Re: HLSL versus GLSL? R. Belmont  02/04/12 08:28 PM
. * Re: HLSL versus GLSL? CMPXCHG8B  02/05/12 06:35 AM
. * Re: HLSL versus GLSL? Heihachi_73  02/05/12 11:29 AM
. * Re: HLSL versus GLSL? CMPXCHG8B  02/05/12 12:07 PM
. * Re: HLSL versus GLSL? R. Belmont  02/06/12 03:21 AM
. * Re: HLSL versus GLSL? CMPXCHG8B  02/06/12 05:52 AM
. * Re: HLSL versus GLSL? StilettoAdministrator  02/06/12 06:17 AM

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