> > Calchase boots up fine, but when the ram check gets to 200,000 or 300,000 bytes, > MAME > > freezes and crashes and exits to the desktop. > > Not surprising. It's had it's ups and downs since there is a lot of PC-type work > being done on the MESS side. Never expected to be working in any capacity, anyway, > despite and WIP.
Despite and WIP?
If you mean ignore it, I thought if a game crashed MAME windows forces it to close that it should warrent a report?
If not, what did you mean?
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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