AWJ |
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Reged: 03/08/05
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Posts: 936
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Loc: Ottawa, Ontario
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Re: What Set To Choose Between The Two
01/29/12 08:18 PM
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> Absolutely incorrect. Alpha Anthology has a special "dipswitches" menu for adjusting > gameplay elements based on multiple revisions of the Alpha series arcade code. > > http://www.gamefaqs.com/ps2/931620-street-fighter-alpha-anthology/faqs/53049 > > Edit: I should probably clarify something. While 99.99% of the adjustments were > bugfixes, a change to even a single active move typically had rippling effects across > the entire game that could be on-par to a whole balance pass-- none of this is > currently documented, and I believe that there's actually quite a bit of history here > should someone want to dig in deeply enough.
I should clarify that I meant "gameplay changes other than bug fixes". I must admit that I completely forgot about Guy's dizzy damage in Alpha 1.
Also, I think that the majority of those dipswitch-configurable bug fixes were made for console ports, and never saw the light of day on actual CPS2 PCBs. The SFA3 sets in MAME represent at least three revision levels, and even the latest revision still has the damage bugs related to Saikyo and Mazi modes, the guard crush gauge freaking out when you block 32 hits in a row, and the inconsistent VC invulnerability rules between characters, just to name three well-known bugs that have major effects on game balance.
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