> How Does MAMEDev Determine The Dipswitch Default Difficulty Level Setting Of A > Particular Arcade Game? > > I see that most games default setting is "Normal." But in some other games the > default setting is "Hard" or "Easy" etc. So I was curious how the MAMEDev determines > what to set the default setting level? > > If they determine it by what the setting level was once they obtained the PCB, how do > they know that the previous owner of the PCB didn't change the difficulty, for > example, from "Normal" to "Hard" so customers would spend more quarters? Or vice > versa so his customers wouldn't pass on the game because it was too difficult or too > much of a learning curve. Or for whatever other reason.
Pretty much every game manual has "recommended settings." On games where it isn't listed, well, dunno.
[ATTACHED IMAGE]
RELAX and just have fun. Remember, it's all about the games.
|