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etabeta
Reged: 08/25/04
Posts: 2036
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Re: Sheriff input situation
01/27/12 04:05 PM


> For the game "Sheriff", I mapped the movement/walking to the left joystick. I then
> mapped the aiming of the gun to the right joystick. Since I had no more free hands to
> press the fire button, I wanted to map the fire button to all 4 directions of the
> right joystick to correspond with the same mapping of the aiming of the gun. So this
> way, when I press the right joystick upwards, the gun will aim upwards and fire at
> the same time.
>
> Do you understand what I mean? Is it possible to make this mapping situation work
> like that?
>
> Well, it allowed me to map it this way. But during gameplay, when I press the right
> joystick upwards/downwards/right/left the gun aimed that way but it did not fire.


in theory, it should be possible

http://mamedev.org/devwiki/index.php/FAQ:Controls#How_do_I_configure_the_keys.3F

by repeating the instructions for mapping a single control to multiple key (check the FAQ for the "OR" instructions) 4 times







Entire thread
Subject Posted by Posted on
* Sheriff input situation OldSchoolGamer 01/27/12 06:28 AM
. * Re: Sheriff input situation etabeta  01/27/12 04:05 PM
. * Re: Sheriff input situation OldSchoolGamer  01/28/12 04:03 AM
. * Re: Sheriff input situation Mr. DoAdministrator  01/28/12 04:19 AM
. * Re: Sheriff input situation OldSchoolGamer  01/28/12 06:52 AM
. * Re: Sheriff input situation-while we're on it... Bad A Billy  01/28/12 06:28 AM
. * Re: Sheriff input situation-while we're on it... italieAdministrator  01/28/12 06:35 AM

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