> I'm saying it would be nice if you guys stop banging the drum against > ports, and show a little love. That is all.
Look, I've used MAME since 1997. In that time, I've personally run it under the following OSes: DOS, Windows, BeOS, Linux, Solaris, FreeBSD, and OSX. Hardware architectures for all of that cover x86, x64, PPC (G3/4/5 and Cell, since it also ran on my PS3 right up until firmware 3.21), SPARC, ARM, and - though I may be misremembering on this one - RISC. Note that all of these versions were built natively from offical source. If there was no interest in MAME being portable, it would still run solely on DOS- or Windows-based x86/x64-architecture systems. Period.
What you seem to be either incapable of or unwilling to comprehend is that the issue here is with outdated versions of MAME being ported. It doesn't do anyone (by which I mean end users, those who support them, and devs) any favours when someone uses a 2001-era codebase to run MAME on the embedded device o' the week, or to have their own fork of the project (again building against an outdated source tree) out there for whatever reason.
Do you even understand what it is that you're railing against at this point?
Edited by casm (01/21/12 11:37 PM)
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