> This doesn't apply to Mame. The MameDevs only code the emulator of the hardware of > the game. If this Super Pacman game ran on a x86 platform with some off the shelf > chips, then there is not much there to emulate.
You seem to think that somehow it's simpler to emulate x86 than other processor families. That's not correct. The i386 and descendants are easily the most baroque pieces of shit ever to monopolize a market, and are the only major 32-bit processor family unable to self-emulate. (The recent VT extensions and whatever AMD calls their version don't help; they require special drivers in the OS and don't help regular user-mode apps, although recent Linux kernels do expose that capability in a fairly sane way).
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