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Master O
Yes, Even Parodius Music
Reged: 11/20/06
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Re: MAME 0.144u4
12/25/11 12:52 AM


> http://mamedev.org/
>
> 0.144u4
> -------
>
>
> MAMETesters Bugs Fixed
> ----------------------
> - 04556: [Interface] Changing INC and DEC inputs, results in .cfg file
> issue (hap)
> - 04569: [Interface] Changing INC in UI menu changes DEC instead
> (Olivier Galibert)
> - 04575: [Interface] [UI] Box no longer drawn around physical DIP
> locations (Olivier Galibert)
> - 04574: [Speed] Many sets in snowbros.c: Graphic and gameplay
> slowdown (Angelo Salese)
> - 04578: [Graphics] mwalk: Graphics corruption after a few seconds of
> gameplay (Alex Jackson)
> - 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to
> boot/Hang at Post (Angelo Salese)
> - 04536: [Sound] flicky, flickys2: Z80 PIO issues causing missing
> music (hap)
> - 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling
> problems (hap)
> - 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap)
> - 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting
> the game (hap)
> - 04570: [Crash/Freeze] wof: Black screen (Brian Troha)
> - 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past
> post or disclaimer screen (Angelo Salese)
> - 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after
> OK (Angelo Salese)
> - 04566: [Sound] rockragej, rockrage, rockragea: Stereo output is not
> implemented. (Angelo Salese)
> - 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese)
> - 03538: [Sound] salamand, lifefrce, lifefrcej, salamandj: Music is
> too quiet in Salamander and Lifeforce (Fujix)
> - 04565: [Sound] salamand, lifefrce: Reversed Stereo (Angelo Salese)
> - 04559: [Documentation] m5draclb: The correct description is "Ooh Aah
> Dracula Club (Barcrest) (MPU5)".
> - 04557: [Documentation] m5bankrl: The correct description is "The
> Bank Roll (Barcrest) (MPU5)".
>
>
> Source Changes
> --------------
> Forte Card improvements: [Roberto Fresca]
> * A lot of work on inputs.
> * Added DIP locations.
> * Lamps documentation and support.
> * Added Lamps layout.
> * Fixed and simplified inputs. Now Owner, Rental and Credits are
> proper toggled service keys.
> * Improved the button-lamps layout with the half and double addition
> for betting in the gamble stage.
> * Reverse engineering and partially documented the serial EEPROM
> data.
> * Added a clean default NVRAM and serial EEPROM.
> * Added company and year notes.
> * Added technical notes.
>
> Adjusted volume levels in nemesis.c to mirror observed levels from PCB
> recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538
> [Fujix]
>
> Various fixes to California Chase, it currently completes the POST
> [Grull Osgo]
>
> Fix to CD-I video code [fgs]
>
> Preliminary save state support to Naomi / AW / DC driver [Angelo
> Salese]
>
> Improved SN76477 interface. [Curt Coder]
>
> vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic
> [Alex Jackson]
>
> Modernized MSM6242 RTC device [Angelo Salese]
>
> Added incrementing time to MSM6242 device [Angelo Salese]
>
> Added preliminary IRQ generation to the MSM6242, updated drivers that
> uses it accordingly and removed various related kludges [Angelo
> Salese]
>
> Capcom ZN-1, ZN-2 updates [Team CPS-1]:
> * Confirmed and documented game board # for every set
> * Properly fixed ROMs labels and locations to match real pcbs
> * Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't
> match real pcbs, added a note
> * Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump
> to match real pcb, 2nd half was cutted out
> * Added a more accurate title description to some games
> * Added some documentation notes to various sets
> * Reordered all sets per release date
> * Minor cleanups and fixes
>
> Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo
> Salese]
>
> Various avt.c progresses, it now properly shows some gfxs [Angelo Salese]
>
> Removed PC-based sound hack from Mirax [Angelo Salese]
>
> Fix for 8042kbc.c irq generation, now California Chase correctly
> accept keyboard inputs [Grull Osgo]
>
> Softlist support cleanup and addition of compatibility filtering
> [Miodrag Milanovic]
>
> Documented MCU ports in The Deep, doesn't work yet due of a MCS51 core
> bug [Angelo Salese]
>
> Some progresses with atamanot, got a garbled title screen and realized that
> the game is heavily protected [Angelo Salese]
>
> Added, and made Mr. Do! use the U8106 soundchip, which as far as I can
> tell is 100% identical to the sn76489 non-a, pending further testing.
> [Lord Nightmare, plgDavid]
>
> Added a note about pins held high on the Raiden 2 sound Z80. [Lord
> Nightmare, balrog]
>
> Converted gamtor.c to use the RAMDAC device [Angelo Salese]
>
> Hooked up VGA device to Photo Play [Angelo Salese]
>
> eeprom.c: Changed the 'erase' function to force all data bits of the
> specified address to 1s. [Wilbert Pol]
>
> Other improvements to California Chase, it shows Windows 98 logo
> [Grull Osgo]
>
> Fixed VGA line compare register masking, makes Windows 98 logo to
> display correctly [Angelo Salese]
>
> Fixed irq ack in Itazura Tenshi [Angelo Salese]
>
> Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y
> positions in Dacholer and Kick Boy [Angelo Salese]
>
> Added proper ROM labels for Taxi Driver [f205v]
>
> Various changes for Neo-Geo driver [Johnboy]:
> * Marked quizkof MVS AND AES VERSION
> * Cleaned up all labels (consistent for all protos now) for prototype
> sets (in 99.9% of the cases the correct labels are not known) to:
> proto_ID-XX.XX
> * Identified product codes for viewpoint, savager and blazstar
> * kotm2p m1/s1 parent/clone fix
> * Documentation update
> * Reflected changes in internal db to xml (except /* Plane x */ )
>
>
> New games added or promoted from NOT_WORKING status
> ---------------------------------------------------
> Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon]
> Itazura Tenshi [Team Japump!!!, Hau, Yohji]
>
>
> New games marked as GAME_NOT_WORKING
> ------------------------------------
> Special Criminal Investigation (Tourvision PCE bootleg)
> [Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP]

2nd post!


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Entire thread
Subject Posted by Posted on
* MAME 0.144u4 SmitdoggAdministrator 12/25/11 12:32 AM
. * Re: MAME 0.144u4 kevenz  12/30/11 04:37 PM
. * Re: MAME 0.144u4 R. Belmont  12/31/11 01:09 AM
. * Re: MAME 0.144u4 Naoki  12/30/11 10:23 PM
. * Re: MAME 0.144u4 Foxhack  12/30/11 11:12 PM
. * Re: MAME 0.144u4 Naoki  12/31/11 02:43 AM
. * Re: MAME 0.144u4 etabeta  12/31/11 10:48 AM
. * Re: MAME 0.144u4 Vas Crabb  12/31/11 01:15 PM
. * Re: MAME 0.144u4 R. Belmont  01/01/12 05:01 PM
. * Re: MAME 0.144u4 Naoki  12/31/11 03:06 PM
. * Re: MAME 0.144u4 Naoki  12/31/11 01:14 PM
. * Re: MAME 0.144u4 etabeta  12/31/11 01:22 PM
. * Re: MAME 0.144u4 redk9258  12/30/11 10:54 PM
. * Re: MAME 0.144u4 etabeta  12/30/11 08:53 PM
. * Re: MAME 0.144u4 Naoki  12/26/11 04:27 PM
. * Re: MAME 0.144u4 SmitdoggAdministrator  12/26/11 04:31 PM
. * Re: MAME 0.144u4 Naoki  12/26/11 11:24 PM
. * Re: MAME 0.144u4 AntoPISA  12/25/11 07:15 PM
. * Re: MAME 0.144u4 Jorge  12/25/11 10:43 PM
. * Re: MAME 0.144u4 Cyberzinho Punk  12/25/11 02:49 AM
. * Re: MAME 0.144u4 Ashura-X  12/25/11 02:19 AM
. * MAME_0.144u4b_32-bit... redk9258  12/25/11 01:03 AM
. * Re: MAME_0.144u4b_32-bit... CiroConsentino  12/25/11 02:36 AM
. * Re: MAME 0.144u4 B2K24  12/25/11 12:56 AM
. * Re: MAME 0.144u4 Master O  12/25/11 12:52 AM
. * Re: MAME 0.144u4 redk9258  12/25/11 12:54 AM
. * Re: MAME 0.144u4 Master O  12/25/11 10:53 PM
. * Re: MAME 0.144u4 redk9258  12/26/11 12:21 AM
. * Re: MAME 0.144u4 Moose  12/26/11 02:04 PM
. * Re: MAME 0.144u4 redk9258  12/26/11 08:14 PM
. * MAME_0.144u4b_64-bit... redk9258  12/25/11 12:52 AM
. * Thanks_nt Sune  12/30/11 03:05 AM

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