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asman
MAME Fan
Reged: 11/28/11
Posts: 1
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Re: Sente Moonquake
11/28/11 10:50 AM


Hi,

I'm new. I want to solve this problem with encryption of MoonQuake.

I found Howard Dellman and I ask about encryption in this game. He said that he have no memory of using any sort of encryption to protect the code. However, in the back of his mind there is a vague recollection of some hardware on the additional board to validate the code in order to prevent others from writing for the hardware.

Then I track Roger Hector and he said that he do not remember those details about the game

I found also Edward Rotberg but he said that he left the company in 1986.

I found also programmer ( I think ) on http://www.cgexpo.com/bios/rsmith.htm but I have no email to ask him.

And I found also another programmer: Dennis Koble but I have no email ( I don't have premium account in linked in). If someone have premium account in linked in and can help then please PM me.

In short, mean nothing to help to solve this puzzle.

I did look deeper into rom.
First there is no byte $ff from $f03c3e to the end (strange). Is there any encryption method which don't uses $ff byte (I know it's a bit strange question ) ?

Blocks of data are repeated (from $f03ce to the end )
Unique data are in following:
$f40000, $200 bytes of lenght,
$f80000, $20090 bytes of lenght. Perhaps game start from this address ???

There is also strange block of code at $f03770 - $f0382c.

Perhaps data are not encrypted but packed ???

From my point of view important question is: Is there other dump of this game ?

Regards
asman







Entire thread
Subject Posted by Posted on
* Sente Moonquake tsm 08/28/11 11:20 PM
. * Re: Sente Moonquake asman  11/28/11 10:50 AM
. * Re: Sente Moonquake TafoidAdministrator  08/28/11 11:45 PM
. * Re: Sente Moonquake R. Belmont  08/29/11 05:10 PM
. * Re: Sente Moonquake tsm  08/30/11 12:22 PM
. * Re: Sente Moonquake StilettoAdministrator  08/30/11 03:51 PM
. * Re: Sente Moonquake tsm  08/29/11 12:44 AM

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