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gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8608
Loc: southern CA, US
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Re: Empire City 1931
11/25/11 11:05 PM




>I have a US version Empire City 1931 PCB that I am wanting to region change to the
>Japanese version but looking at the dumps in MAME, it seems the parent is a bootleg and
>the US/JP versions are somewhat different but the documentation isn't as thorough as
>other dumps.


I see that parent set description hasn't been changed since about 1999 or early 2000.

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http://maws.mameworld.info/maws/romset/empcity

0.36b16: Added clone 'Empire City: 1931' (Japan). Changed parent description to 'Empire City: 1931 (bootleg?)'.
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This is pretty good that you have a pcb for comparing or helping get the driver file hopefully updated in better shape than what it is at this time. There appears to be lots more work needed when going by comments in the stfight.c file


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http://mamedev.org/source/src/mame/drivers/stfight.c.html

TODO:
- palette is incorporated - fix!!!
- handle transparency in text layer properly (how?)
- second bank of sf02 is this used? (probably NOT)

DONE? (check on real board)
- sound (fm)
- sound (adpcm)



Bugs:

During attract mode and occasionally during game play, graphical sprites and fragments 'lag' in the lower left corner of the screen. Nightvoice (ID 04427)
stfight, empcity: Music pitch is too low. Phil Bennett (ID 03911)
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>Can anyone please offer some advice?

Should be someone eventually replying here later that can provide needed info.







Entire thread
Subject Posted by Posted on
* Empire City 1931 ShouTime 11/25/11 05:06 PM
. * Re: Empire City 1931 gregf  11/25/11 11:05 PM

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