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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: xx-in-1 boards - how do they know when to exit the game?
09/08/11 05:58 PM


> Surprised that any xxx-in-one board would have hardware new/powerful enough to even
> RUN Neo-Geo

It's a 400 MHz ARM9 running a stripped-down Linux distro with SDL and directfb (note 163.com is in China), so yeah there's not really a lot of power there. I assume the NG emulation is missing the raster effects and the like, and I know a lot of the games don't run full framerate (you can Google up a lot of people complaining about that).

They did a better job than most at removing the usual telltale MAME strings, but the ROM data for e.g. the PGM games is clearly in GAME() and ROM_REGION format, and it actually has text identifying the emulators as "CPS-1", "NEOGEO", and "MAME".







Entire thread
Subject Posted by Posted on
* xx-in-1 boards - how do they know when to exit the game? dustmite 09/08/11 05:28 AM
. * Re: xx-in-1 boards - how do they know when to exit the game? Lord Nightmare  09/08/11 06:32 AM
. * Re: xx-in-1 boards - how do they know when to exit the game? SmitdoggAdministrator  09/08/11 06:43 AM
. * Re: xx-in-1 boards - how do they know when to exit the game? R. Belmont  09/08/11 05:12 PM
. * Re: xx-in-1 boards - how do they know when to exit the game? jonwil  09/08/11 05:40 PM
. * Re: xx-in-1 boards - how do they know when to exit the game? R. Belmont  09/08/11 05:58 PM

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