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MASH
MASH
Reged: 09/26/03
Posts: 1775
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MAMEinfo 0.143u4 *FIX*
08/28/11 12:47 AM


What's New:

* Fixed 0.143u4 Mameinfo.dat infos

* Sorted infos



Download at: http://www.mameworld.info/mameinfo



0.143u4

- New games: Penky
- New Working games: Densha de GO!, Densha de GO! 2 Kousoku-hen, Landing Gear and Mahjong Tian Jiang Shen Bing
- New Non-Working games: Alien Front, Animal Basket, Push Over (Summit Coin) and S-Plus (SS4240) Coral Reef
- Removed games: Bee Line (Bellfruit) (Scorpion 1?), Every Second Counts (Bellfruit) (Scorpion 1?), Unknown 'Electrocoin' Fruit Machine 'a3' (Electrocoin) (?), Unknown 'Electrocoin' Fruit Machine 'a4' (Electrocoin) (?) and Unknown 'Electrocoin' Fruit Machine 'flat256' (Electrocoin) (?)
- New clones: Biomechanical Toy (Ver. 1.0.1884), The End (bootleg?), Missile Combat (Sidam bootleg), Phoenix (Irecsa / G.G.I Corp - set 2), Puzz Loop (Europe, v0.94), Rescue (Videl Games bootleg) and Shocking (Korea)
- New drivers: bfmsys83.c, bfm_swp.c, globalfr.c, hazelgr.c, jpmsys7.c, maygaysw.c, mmm.c, splus.c and summit.c
- Z80 CPU: Added an alternative way of register Z80 DMA read-back that directly change the read mask without passing from the init read sequence command, also moved around DMA counters incrementing.
- 68000 CPU: Improved m68k disassembly of CINV and CPUSH
- TMS32051 CPU
. Fixed TMS32051 debug memory viewer
. Work-around for TMS32051 crash on Taito JC system soft reset
. Fixed a debugger crash if you try to view data memory in TMS32051
- SH-4 CPU: Added preliminary support for big-endian SH-3/SH-4 CPUs
- OKI6376 sound: Fixed independent channel volumes, used by the games from the Road Hog era of MPU4
- SCSP sound: Added MVOL to the SCSP core, used for sound fade in/out effects.
- YMZ280B sound: Several minor YMZ280B fixes, including the issue that caused glitched sfx in tecmosys.c
- Floppy: Added generic track data descriptors
- CHDMAN
. Supported full/relative paths when creating CD ROM image
. Added support for GDI with files containing space char
. Added support for loading other image types to CDROM device, with use of chdman part of code.
- Further major organization, documentation and addition of numerous (over 800) gambling / Fruit machine titles covering multiple systems (aces1.c, bfm_sc1.c, bfm_sc2.c, bfm_sc4.c, bfm_swp.c, bfmsys85.c, castle.c, cavesh3.c, coinmstr.c, jpmimpct.c, jpmmps.c, jpmsys5.c, maygay1b.c, maygayep.c, mpu4.c, mpu4vid.c, mpu5.c, pluto5.c, proconn.c and summit.c)
. Added/Removed additional roms in beeline, ec_barx, ec_barx7, ec_oxocl, ep_25crt, ep_mario, escounts, inquiztr, j6arcade, j6bigwhl, j6bnkrcl, j6cas5, j6indy, j6kfc, j80fruit, m1apollo, m1bankbs, m1bargn, m1bghou, m1cik, m1cluecb, m1cluedo, m1coro, m1crzco, m1dxmono, m1htclb, m1infern, m1mono, m1nudbnk, m1onbus, m1pp, m1sptlgt, m1suppot, m1tp, m1winenc, m1wotw, m3blkhle, m4actclb, m4addrc, m4cashco, m4crzjwl, m4csoc, m4cstrik, m4sbx, m5addlad, m5all41, m5bigsht, m5bttf, m5bwaves, m5card, m5carwsh, m5cbw, m5centcl, m5grusst, monopldx, monopoly, pr_bulls, pr_crzbr, pr_dblup, pr_hotcs, pr_megmn, quizvadr, sc2catms, sc2dick, sp_gnat, trebltop, v4psi, v4reno, v4tetrs, v4time and v4turnov.
- Atari drivers
. Fixed 68000 CPU1 clock speed in arcadecl.c, atarig1.c, atarig42.c, atarigx2.c, batman.c, beathead.c (ASAP CPU) and metalmx.c
. Fixed VSync in blstroid.c, cyberbal.c and skullxbo.c
- mpu4.c: Fixed independent channel volumes in OKIM6376 sound chip, used by the games from the Road Hog era of MPU4.
- naomi.c: Split the rom boards into a collection of devices
- neodrvr.c
. Continued to document used PCB's for cartridges
. More removal of .bin extension in favour of chiplabel.socketlabel naming convention
. Cleaned up Fatal Fury 2
. Cleaned up Fight Fever. Removed duplicate p2 and marked p1 bad dump.
- stv.c
. Moved ST-V game-specific overrides from saturn.c/stvinit.c to stv.c, makes games to correctly return stv.c instead of saturn.c if you use -listsource.
. Moved change clock inside a timer and worked on NMI generation for SMPC, fixes most instances of 2 credits at start-up for ST-V games.
. Rewritten ST-V IOGA system from scratch
. Converted VDP2 registers into proper 16-bits parallelism
. Added MVOL to the SCSP core, used for sound fade in/out effects.
. Fixed mahjong panel input quirks for Virtual Mahjong and Virtual Mahjong 2 - My Fair Lady
. Fixed game starts with 2 credits inserted in Shanghai - The Great Wall (ID 04366)
. Fixed Soukyugurentai starts with 1 or more credit inserted (ID 02084)
- taitoair.c: Moved 3D drawing functions outside of the screen updating function, this should help in preparation of properly fixing the 3D Graphics in it. Fixed palettesize.
- taitojc.c
. Implemented preliminary object RAM bankswitch, fixes Densha de Go garbage video objects if you coin up during attract mode.
. Improved inputs in Densha de Go, promoted game to working state.
. Faked the Mascon via an analog port, that fixes a bunch of issues with undefined input state for Densha de Go 1 and 2.
. Fixed credit display in Densha de Go
. Provided odometer and break table conversion for Densha de Go
. Implemented 4bpp mode for object RAM, used by Densha de Go 2 credit display.
. Fixed ROM loading in Densya de Go 2 Kousoku-hen, fixes booting in it.
. Fixed Densha de Go 2 crash when entering into gameplay, game is now playable.
. Fixed analog inputs in Landing Gear
. Implemented gouraud shaded triangles, fixes Landing Gear messed up 3D.
. Work around for DSP reset line in Dangerous Curves, allows it to reach title screen (no 3D yet due of other problems)
. Fixed IRQ6 triggering in ? (it's a signal that's sent from DSP to Main to communicate that job is done)
. Preliminary implementation of object RAM screen masking, used to cover left-right sides of the screen.
. Added DSP idle skips, mostly noticeable during POST screens.
. Fixed TMS32051 debug memory viewer
. Work-around for TMS32051 crash on Taito JC system soft reset
. Fixed a debugger crash if you try to view data memory in TMS32051
- tecmo.c: Added proper region to Gemini Wing and Silk Worm
- tecmosys.c: Several minor YMZ280B fixes, including the issue that caused glitched sfx in Deroon DeroDero and Toukidenshou. Fixed YMF262 and YMZ280B clock speeds.
- williams.c
. Fixed screen garbage when frameskipping
. Fixed blaster background color (eg. screen flashes when hit)
. Added second sound board to Blaster and clone
. Fixed M6808 CPU2 clock speed
- Laser Disc: Fixed VSync in cliffhgr.c, deco_ld.c, dlair.c, esh.c, firefox.c, gottlieb.c, gpworld.c, istellar.c, lgp.c, segald.c, superdq.c and thayers.c
- Cool Boarders Arcade Jam: Swapped YMZ280B roms
- Doraemon no Eawase Montage: Fixed X1-010 CPU1 clock speed
- Fever Soccer: Fixed SH-2 CPU1 clock speed
- Magical Zunou Power: Provided some cheesy hacks to allow game to boot
- Mahjong Tian Jiang Shen Bing
. Added correct 4MB sprite rom
. Decrypted sprites and palette
. Added inputs and sidestepped protection
- Shackled: Fixed garbled sprites (ID 04453)
- Super Othello: Changed Z80 CPU1/2 and YM2203 clock speeds
- Input port
. During emulation, detect keyboard only when enabled (ioport.c)
. Put 'Coinlock disabled' message under debug now (and -verbose) (ID 04461)
. Added missing PORT_TOGGLE to chasehq, contcirc, dblaxle, roundup5 and sci (ID 04470)
. Fixed input in pbillian
- Dipswitch
. Added DIP locations to tecmo.c and tbowl.c
. Fixed dipswitches in tbowl.c and tjsb
- Fixed rom names in blaster, neodrvr.c, silkwormj
- Fixed year info in hedpanic, mchampdx and multchmp
- Description changes of A Question of Sport (set 1, 39-960-107), A Question of Sport (set 2, 39-960-099), A Question of Sport (set 3, 39-960-089), Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008), Andro Dunos (NGM-049)(NGH-049), Art of Fighting 2 / Ryuuko no Ken 2 (NGH-056), Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056), Biomechanical Toy (Ver. 1.0.1885), Blaster (conversion kit), Blaster (location test), Caesar's Palace (Whitbread / Crystal) (IMPACT, set 1), Caesar's Palace (Whitbread / Crystal) (IMPACT, set 2), Capcom Vs. SNK Millennium Fight 2000 Pro (GDL-0004), Crime Watch (Ace) (sp.ACE, set 1), Daytona Millennium (Jpm) (IMPACT), Defence Command (Defender bootleg), Defense Command (Defender bootleg), Densha de GO! 2 Kousoku-hen, Densha de GO! 2 Kousoku-hen 3000-bandai, Densha de GO!, Densha de GO! EX, Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047), Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069), Fatal Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058), Fatal Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058), Gemini Wing (Japan), Ibara Kuro - Black Label (2006/02/06. MASTER VER.), Jokers Millennium (Barcrest) (MPU4), Joust 2 - Survival of the Fittest, Jyanshin Densetsu - Quest of Jongmaster, Mahjong Tian Jiang Shen Bing (V137C), Monopoly (Jpm) (SYSTEM5 VIDEO, set 1), Play It Again (Ace) (sp.ACE, set 1), Power Spikes II (NGM-068), Puzz Loop (Europe, v0.93), Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGM-083), Quiz King of Fighters (SAM-080)(SAH-080), Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095), Revolution (Castle) (MACH2000 V1rvE), Samurai Shodown / Samurai Spirits (NGH-045), Samurai Shodown / Samurai Spirits (NGM-045), Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063), Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087), Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087), Side by Side (Japan), Side by Side 2 (North/South America), Silk Worm (Japan), Silk Worm (World), Skill Trek (v1.1) (MPU4 Video, set 1), Super Bear X (MPU4?), Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061), Tecmo Bowl (World), Terminator 2: Judgment Day (L-X), The King of Fighters '94 (NGM-055)(NGH-055), The King of Fighters '95 (NGH-084), The King of Fighters '95 (NGM-084), Top Hunter - Roddy & Cathy (NGH-046), Tornado (set 1, Defender bootleg), Tornado (set 2, Defender bootleg), Toukidenshou - Angel Eyes, Top Hunter - Roddy & Cathy (NGM-046), Twilight Zone (Ace/Bwb?) (sp.ACE), World Heroes (ALH-005), World Heroes (ALM-005), World Heroes 2 (ALM-006)(ALH-006), World Heroes 2 Jet (ADM-007)(ADH-007), Zero (set 1, Defender bootleg) and Zero (set 2, Defender bootleg).
- Renamed (blaster30) to (blastero), (dendeg) to (dendego), (dendegx) to (dendegox), (dendeg2) to (dendego2), (dendeg2x) to (dendego23k), (fightfev) to (fightfeva), (fightfeva) to (fightfev), (ibarablk) to (ibarablka), (m4twzone) to (sp_tzbwb), (puzzloop) to (puzzloope), (silkworm2) to (silkwormj) and (v4addlad) to (v4addlad20)
- MAME
. General portability fixes
. Fixed refreshspeed activating when not needed in all games and drivers (ID 04396)
- MESS
. Fixed handling of compatible systems for MESS (driver.h)
. Removed support for PORT_CATEGORY from the core, since PORT_CONDITION is enough to deal with removable controllers in MESS.







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Subject Posted by Posted on
* MAMEinfo 0.143u4 :) MASH 08/26/11 04:58 AM
. * MAMEinfo 0.143u4 *FIX* MASH  08/28/11 12:47 AM

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