> > > > > You don't. You just make a bullshit claim without any possible way of backing > > it > > > > up. > > > > > > > > > > > http://www.eurogamer.net/articles/2011-07-28-ubisoft-drm-strategy-is-a-success > > > > > > > > The weird thing is - they mean Steam right? That article makes it sound like > its > > a > > > > Ubisoft propriety thing when loads of people publish exclusively on Steam these > > > days > > > > Just sayin > > > > > > No, they don't mean Steam. Steam does NOT need to be connected to the internet at > > all > > > for you to launch or play a single player game. This DRM requires a connection at > > all > > > times while playing. > > > > Well the article says > > "As revealed earlier this week, Driver: San Francisco is the latest Ubisoft PC > title > > to demand users only play when they have an internet connection" > > And here http://store.steampowered.com/app/33440/ is the link to purchase said > > 'Driver: San Francisco' on Steam > > So either Ubisoft have their own DRM in addition to also publishing via Steam, in > > which case the article is misleading or they just have no idea about what you can > and > > can't do with Steam! > > So there! > > It has become more common among the major publishers to use multiple DRM schemes > together on a single title. Ubisoft is indeed using an additional layer of their own > DRM in addition to Steam, and have been doing so for some time. > > Ubi have already proven that they're wrong: > > March last year, they were hacked and shut down for several days, stopping anyone > from playing their offline single player games. > > April last year, the DRM was hacked, allowing pirates to play the games even when > paying customers couldn't. > > January this year, patches were released removing the DRM from a couple of the games, > but they left it in others and said they would continue to use it.
Well, OK, that makes more sense - Steam should be enough for anyone, an extra layer is just silly as is more of a 'dare' to the hackers!
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