> Supermodel is C++. The CPU cores are technically still in C but in practice, this > distinction between C++ and C is irrelevant. I'm surprised this debate is still > active over here in the year 2011 but I guess none of us would be here if we didn't > enjoy nostalgia > > As RB says, it's all about the algorithms. The main reason Supermodel is slow, for > example, is the graphics engine. There's a lot that can be done to optimize the > rendering. The single biggest performance killer is the bilinear interpolation done > by hand in the shaders. It's madness to go about it this way, since just about every > GPU since 1997 could do this in hardware, but I need to get the Real3D to give up a > few more of its secrets before I write a smarter model and texture > caching/preprocessing system.
If I used Core i5 or i7 (on a laptop, of course), PLUS a very powerful GPU (graphics accelerator, like NVIDIA GeFore), would that give it a "turbo boost", since Supermodel relies more on the GPU than the CPU?