gregf |
Ramtek's Trivia promoter
|
|
|
Reged: 09/21/03
|
Posts: 8608
|
Loc: southern CA, US
|
|
Send PM
|
|
Re: Donkey King, Donkey King Jr. and Crazy Kong
06/25/11 09:37 PM
|
|
|
>If you guys want to test it, it should use the same pinout as a standard Nintendo DK Jr, >but won't require inverted video nor an audio amplifier (it's built in on the >bootlegs). I've got a bootleg DK Jr board that looked identical to his, that's just >running what looks like one of the bootleg sets (just says "Donkey Kong JR" on the >title screen with no Nintendo logo, with 12 initials on the high score board).
Good info there. Thanks.
This is good seeing Tingoes contribution regarding Crazy (Kong) Jr. (ie: Donkey King Jr.). And in case you can later add of the missing sets still not documented in MAME at this time.
>Somebody I know has a Crazy Junior machine, and the DK Jr bootleg board that was in it >said "Junior King" on the title screen. I'm also working on dumping a board (and >getting the ROM's right, as some give me more than 1 checksum if I read it several >times) that's a single board and running a version called "Donkey King Jr". I also have >a Crazy Kong board running "Donkey King" (I see you have that listed as wanted) that >I'm gonna try and get dumped too.
If you have time to send in any info (roms, pcb layout info, or pinout info for hooking up pcb etc. ) for Donkey King or any other unsupported bootleg sets of Crazy Kong thanks. Any of these additions should help better document the various bootleg versions.
Your notes and contribution(s), besides being given credits on a future wip update, should then make its way into either being added to Donkey Kong driver or the Crazy Climber (Crazy Kong hardware) driver file.
http://mamedev.org/source/src/mame/drivers/dkong.c.html
http://mamedev.org/source/src/mame/drivers/cclimber.c.html
|
|