>>>> Midway Wheels > > >>>The papa of Monaco GP. Doesn't look like they did much more than dress up the >>>graphics from one to the other. > >>Midway Wheels uses a single logic/game pcb. It is interesting that Sega's game uses >>a dual pcb setup to run Monaco GP. And as known, Sega's game does use roms/proms for >>storing graphics and maybe some of the game code data as well. I haven't compared the >>exact differences or features between the two games.
>You know, I didn't look but I had a feeling I was conflating the two games. They look so >similar, though. And there was an evolution to Monaco. Hmmm.
Lesser the pcbs needing to be used for controlling a game....the better.
I was surprised when first finding out, many years earlier, that Midway was able to get Wheels working with one pcb. I was guessing two pcbs were needed. Midway's later edition of Super Speed Race also used one pcb, but that was expected since SSR does use a cpu to control operations. It probably could have been 2 pcbs had Midway not been using a cpu for controlling the game. Had Sega's MonacoGP used a cpu, it probably would have been a single pcb rather than a dual pcb setup.
For oddities, Kee Games Tank used a two board pcb setup while Fun Games' Tankers made use of a 3 pcb setup for handling Tankers. Both games should have identical gameplay. I occasionally played both games way back in mid 1970s. From what I recall, Tank was the better of the two imo because it had better, faster response when moving the tank around the screen during gameplay.