> Implemented experimental HLSL post-processing support on Direct3D 9 > targets. [Ryan Holtz, Bat Country Entertainment]
Best thing since sliced bread; was about time. Finally being able to play Twin Eagle like i remember it. No, niche stuff like actual CRT monitors don't count in today's mostly-not-arcade-cabinet context.
Btw: tweaked'n' tested a bit today, looking abso-fucking-lutely-tastic. Way better (of course, with all the approximation work done) than Nebula or WinKawaks, can't remember.
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