redk9258 |
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Reged: 09/21/03
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Posts: 3968
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Loc: Troy, Illinois USA
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Re: [Annc] MameUI32/64 .142.4 released.
05/24/11 04:16 PM
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> Btw, talking about icons, any future plans of changing the old listing display > component with a rather new one that could support XP icons...? Asking this because > majority (as shown before in a preview) of the new pinballs & mechanics icons I do > are XP icons... > > And while we're there, as nearly all mechanics entries are, and will surely stay, as > 'not working' games, any plans of adding in options a switch to display the icons for > not working games, rather than the not working icon...? (As mamepui, emuloader, or > other frontends actually do) > > Regards and thx for your build, that was fast as usual... > MAMu_ the frog
I filter that crap out of the list so a black square icon works for me.
I wish there were a way to easily compile without all of that pinball and mechanical crap.
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