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TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
Reged: 04/19/06
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Re: Timber, Tapper & Spy Hunter music missing notes.
04/11/11 02:39 AM


> Has anyone else noticed that Timber, Tapper and Spy Hunter's music is now missing
> notes and SOME sound effects? I'm still using .141 V3 (W verified romset for .141),
> but I didn't see any notes about it in the latest release. Has anyone else noticed
> this? You'll really notice it in Timber, you only hear like half the notes in the
> songs. Could someone else verify it's not just a problem I'm having and possibly let
> the testers know (since I now have to wait 24 hours to post there)?
>
> Thanks!

Each game you mentioned have a Service Mode (via Dip Switch) and the #6 selection is "Channel Test". This test should let us know if there is a sound channel not working. I tested all the games you mentioned with 0.141, 0.141u3 and even 0.142 and each of them played each channel as expected on my machine. I'm not use MAMEUI or any other UI-derived build, just the normal command-line build without any adjusted sources.

That said, I'd check your audio devices' balance as the games rely on stereo sound and both left and right are needed.







Entire thread
Subject Posted by Posted on
* Timber, Tapper & Spy Hunter music missing notes. indycar_fan 04/11/11 01:51 AM
. * Re: Timber, Tapper & Spy Hunter music missing notes. TafoidAdministrator  04/11/11 02:39 AM
. * Re: Timber, Tapper & Spy Hunter music missing notes. indycar_fan  04/11/11 03:03 AM
. * Re: Timber, Tapper & Spy Hunter music missing notes. indycar_fan  04/11/11 03:33 AM
. * Re: Timber, Tapper & Spy Hunter music missing notes. mogli  04/11/11 10:33 AM
. * Re: Timber, Tapper & Spy Hunter music missing notes. indycar_fan  04/12/11 02:21 AM
. * Re: Timber, Tapper & Spy Hunter music missing notes. Allroy  06/12/13 07:17 AM

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