> "Game is still not playable mainly because it’s an half mechanical / half videogame" > > Can control input(s) be faked (trackball/mouse inputs) like what was done with Slick > Shot or Dyno Bop earlier? > > > If that has already been tried and the game code doesn't agree with that method, > okay. > > I have seen the game before at a couple places, but never stopped to try the game to > see how it exactly plays.
well need some like Visual Pinball + vpinmame for the ticket games. Some of them can be made to run in Visual Pinball and then you just need some like vpinmame to run the rom code.