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Joe12345
MAME Fan
Reged: 09/08/04
Posts: 71
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Re: Update @ Kale's: 2 Days Drill
04/07/11 03:38 PM


> "Game is still not playable mainly because it’s an half mechanical / half videogame"
>
> Can control input(s) be faked (trackball/mouse inputs) like what was done with Slick
> Shot or Dyno Bop earlier?
>
>
> If that has already been tried and the game code doesn't agree with that method,
> okay.
>
> I have seen the game before at a couple places, but never stopped to try the game to
> see how it exactly plays.

well need some like Visual Pinball + vpinmame for the ticket games. Some of them can be made to run in Visual Pinball and then you just need some like vpinmame to run the rom code.







Entire thread
Subject Posted by Posted on
* Update @ Kale's: 2 Days Drill SmitdoggAdministrator 04/06/11 04:35 AM
. * Re: Update @ Kale's: 2 Days Drill Brad  04/07/11 08:25 AM
. * Re: Update @ Kale's: 2 Days Drill keshbach1  04/07/11 07:17 PM
. * Re: Update @ Kale's: 2 Days Drill gregf  04/06/11 07:08 AM
. * Re: Update @ Kale's: 2 Days Drill Joe12345  04/07/11 03:38 PM
. * Re: Update @ Kale's: 2 Days Drill Foxhack  04/06/11 06:22 AM
. * Re: Update @ Kale's: 2 Days Drill R. Belmont  04/06/11 02:46 PM
. * Re: Update @ Kale's: 2 Days Drill modgeezer  04/06/11 06:31 AM
. * Re: Update @ Kale's: 2 Days Drill gregf  04/06/11 06:59 AM
. * Re: Update @ Kale's: 2 Days Drill twistyAdministrator  04/06/11 07:07 AM
. * Re: Update @ Kale's: 2 Days Drill gregf  04/06/11 07:10 AM

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