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MASH
MASH
Reged: 09/26/03
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MAMEinfo 0.141u3 *FIX*
03/18/11 12:12 AM


What's New:

* Fixed many 0.141u3 Mameinfo.dat infos

* Added Newest Bugs (16th Mar)

* Added Romset (kb/files/zip) infos


Download at: http://www.mameworld.info/mameinfo




0.141u3

- New games: Brasil 86, Brasil 87, Brasil 93, Guilty Gear X ver. 1.5 and Reel'N Quake! (Ver. 1.05)
- New Working games: Hae Hae Ka Ka Ka, Pye-nage Taikai and Taihou de Doboon
- New Non-Working games: Cut The Cheese (Redemption), DrumMania 10th Mix (G*D40 VER. JAA), DrumMania 4th Mix (G*A25 VER. JAA), DrumMania 5th Mix (G*B05 VER. JAA), DrumMania 6th Mix (G*B16 VER. JAA), DrumMania 7th Mix power-up ver. (G*C07 VER. JBA), DrumMania 8th Mix (G*C07 VER. JAA), DrumMania 9th Mix (G*D09 VER. JAA), Guitar Freaks 10th Mix (G*D10 VER. JAB), Guitar Freaks 8th Mix power-up ver. (G*C08 VER. JBA), Guitar Freaks 9th Mix (G*C39 VER. JAA), GunMania (GL906 VER. JAA), Initial D Arcade Stage Ver. 2 (Export) (GDS-0027), Martial Beat (G*B47 VER. JBA), Point Blank 3 (GNN2 Ver.A), Punch Mania 2: Hokuto No Ken (GQA09 JAA), The Rumble Fish 2, Tetris Fighters and Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A),
- New clones: Austin Powers (2.01), Austin Powers (3.00), Austin Powers (3.01), Brasil 89 (set 2), Bubble Pong Pong, Cut The Cheese Deluxe (Redemption), Cyvern (US), Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB), Destroyer (version O1), DrumMania 7th Mix (G*C07 VER. JAA), Eight Ball Deluxe (rev. 14), Elvis (3.02 France), Elvis (3.02 Germany), Elvis (3.02 Italy), Elvis (3.02 Spain), Elvis (3.02), Elvis (3.03 France), Elvis (3.03 Germany), Elvis (3.03 Italy), Elvis (3.03 Spain), Elvis (3.03), Elvis (4.00 France), Elvis (4.00 Germany), Elvis (4.00 Italy), Elvis (4.00 Spain), Elvis (4.00), Fighting Mania (QG918 VER. AAA), Fighting Mania (QG918 VER. EAA), Fighting Mania (QG918 VER. KAA), Fighting Mania (QG918 VER. UAA), Guitar Freaks 10th Mix (G*D10 VER. JAA), Guitar Freaks 10th Mix eAmusement (G*D10 VER. JBA), Guitar Freaks 8th Mix (G*C08 VER. JAA), Hot Memory (V1.1, Germany), Initial D Arcade Stage Ver. 2 (Japan) (GDS-0026), Initial D Arcade Stage Ver. 2 (Japan) (Rev. B)' (GDS-0026B) (Sega 2002), Initial D Arcade Stage Ver. 3 (Japan) (Rev. C) (GDS-0032C), Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK), Magic Train (Clear NVRAM ROM?), Maverick (Display Rev. 4.00), Monopoly (2.33), Monopoly (2.51), Monopoly (3.01), Night Rider (rev. 21), Pigskin 621AD (rev 2.0 7/06/90), Playboy (3.00 France), Playboy (3.00 Germany), Playboy (3.00 Italy), Playboy (3.00 Spain), Playboy (3.00), Playboy (3.03), Playboy (3.03 France), Playboy (3.03 Germany), Playboy (3.03 Italy), Playboy (3.03 Spain), Punch Mania: Hokuto No Ken (GQ918 VER. JAB ALT CD), Punch Mania: Hokuto No Ken (GQ918 VER. JAB), Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan), Ripley's Believe It or Not! (3.00 France), Ripley's Believe It or Not! (3.00 Germany), Ripley's Believe It or Not! (3.00 Italy), Ripley's Believe It or Not! (3.00 Spain), Ripley's Believe It or Not! (3.00), Ripley's Believe It or Not! (3.02 France), Ripley's Believe It or Not! (3.02 Germany), Ripley's Believe It or Not! (3.02 Italy), Ripley's Believe It or Not! (3.02 Spain), Ripley's Believe It or Not! (3.02), Ripley's Believe It or Not! (3.10 France), Ripley's Believe It or Not! (3.10 Germany), Ripley's Believe It or Not! (3.10 Italy), Ripley's Believe It or Not! (3.10 Spain), Ripley's Believe It or Not! (3.10), Roller Coaster Tycoon (4.00 France), Roller Coaster Tycoon (4.00 Germany), Roller Coaster Tycoon (4.00 Italy), Roller Coaster Tycoon (4.00 Spain), Roller Coaster Tycoon (4.00), Roller Coaster Tycoon (7.01 France), Roller Coaster Tycoon (7.01 Germany), Roller Coaster Tycoon (7.01 Italy), Roller Coaster Tycoon (7.01 Spain), Roller Coaster Tycoon (7.01), Sharkey's Shootout (2.07 France), Sharkey's Shootout (2.07 Germany), Sharkey's Shootout (2.07 Italy), Sharkey's Shootout (2.07), Terminator 3: Rise of the Machines (2.05 France), Terminator 3: Rise of the Machines (2.05 Italy), Terminator 3: Rise of the Machines (2.05 Spain), Terminator 3: Rise of the Machines (2.05), The Lord Of The Rings (4.01 France), The Lord Of The Rings (4.01 Germany), The Lord Of The Rings (4.01 Italy), The Lord Of The Rings (4.01 Spain), The Lord Of The Rings (4.01), The Lord Of The Rings (7.0 France), The Lord Of The Rings (7.0 Germany), The Lord Of The Rings (7.0 Italy), The Lord Of The Rings (7.0 Spain), The Lord Of The Rings (7.00), The Lord Of The Rings (8.0 France), The Lord Of The Rings (8.0 Germany), The Lord Of The Rings (8.0 Italy), The Lord Of The Rings (8.0 Spain), The Lord Of The Rings (8.00), The Lord Of The Rings (9.0 France), The Lord Of The Rings (9.0 Germany), The Lord Of The Rings (9.0 Italy), The Lord Of The Rings (9.0 Spain), The Lord Of The Rings (9.00), Video Hustler (Dynamo Games), Whirlwind (LG-3) and Wild West C.O.W.-Boys of Moo Mesa (ver UA, set 1)
- Removed games: Fighting Mania (918 xx B02)
- 680x0 CPUs
. Instruction cache emulated on '020 and later
. Fixed interaction between MMU and bfextu/bfexts/bfins
. Added fsgldiv, fsglmul and fscc FPU instructions
. Fixed fault address in stack frame
. Fixed supervisor violation bit in MMU status register
. Added fmovem modes 1 and 3
. Various other MMU fixes
- I386 CPU
. Fixed LLDT [reg], LTR and LMSW instructions
. Added preliminary implementations of VERR, VERW and LAR
. Fixed for exceptions that require the return address to point to the instruction at fault.
. Changed i386 READ/WRITEPORT macros to inline functions to properly support aligned vs. unaligned writes. Fixes regressions in MESS for all drivers using the PCI bus and possibly others.
- LH5801 CPU: Added IO_SPACE and updated all access in ME1 memory for use it. Implemented interrupts. Fixed the flags in the ROL/ROR/SHL/SHR opcodes. Fixed decimal add/sub opcodes.
- I486 CPU: Updated games to use common PC emulation in Pango Fun and Tournament Solitaire
- M6800 CPU: Added HD6301 subtype
- TLCS90 CPU and Sega/Yamaha 315-5560 (MultiPCM): Fixed crash: "Called save_item on a non-fundamental type!" in all sets (dynax.c, model1.c, model2.c, nmk16.c, royalmah.c and segas32.c) (ID 04240)
- AICA sound: Correct slotmon readback. Streaming sounds now advance in e.g. capsnk
- FM sound: Added specific support for the fact that setting frequency to 0 does not behave as if frequency was set to 0x400 on the Sega-manufactured PSG clone chips, whereas it does on the original TI-made ones. Fixes Sega Master System 'Vigilante' music.
- MSM9810 sound: Added and hooked up volume table. Added preliminary ADPCM2 support. Added sub-table lookups. Added OPT command. Implemented on-chip interpolation & status read. Implemented PAN command and stereo mixing.
- RF5C68 sound: Implemented address readback position registers
- TMS5xxx sound: Fixed the interpolation coefficient shifts for the TMS5xxx chips based on results of simulating the circuit from the patent
- TMS9928 video: Fixed colors in multicolor mode
- blockade.c: Fixed overlay color looks wrong compared to game flyers in Comotion and Hustle (ID 02856)
- cd32.c: Refactored the CD32 code base to eliminate duplicate code between MAME and MESS
- circus.c
. Improved interrupt handling: Circus generates them the same way as Ripcord (based on sprite-bg collision), Robot Bowl doesn't generate interrupts at all.
. Fixed invisible walls during the game and demo, lined up with the edges of the platforms where the guy (ID 00391).
. Fixed when you first time run a game your jumper float to the upper edge of screen (ID 01122)
- dooyong.c: Fixed sound issues in Gulf Storm, The Last Day and Pollux
- hitme.c
. Fixed missing collision sound in Barricade (ID 03617)
. Fixed sound tones never stop playing in Hit Me (ID 03486)
- jchan.c and kaneko16.c: Removed public nvram_open() and fixed JChan and Kaneko16 driver to stop directly saving NVRAM
- kaneko16.c: Removed public nvram_open() and fixed driver to stop directly saving NVRAM
- megadriv.c
. First (small) step towards driver class for megadrive-based drivers
. Added alt lba_to_msf conversion needed by SegaCD/MegaCD (cdrom.h)
. Rewritten SegaCD/MegaCD emulation
- micro3d.c: Used the common MC68901 device
- ksys573.c
. Device-ify the security flashes and the DALAS ID chip
. Added a new dumped CD-ROM to Guitar Freaks (GQ886 VER. EAC)
. Salary Man Champ CD redumped
. Added MAS3507D sound to ddr3mk, ddr4mps, ddr4ms, ddrs2k, dmx2m, dncfrks, mamboagg, drmn3m,
. Fixed crash just before NVRAM format in ddrsbm (ID 04243)
. Fixed DS2401 timer intervals
- naomi.c
. Device-ify the security flashes and the DALAS ID chip
. Implemented live NAOMI M2/M3 decryption and decompression & removed trojaned data from more games
. DMA on-the-fly decompression + XOR support
. Removed naomibd_prot rom in 18wheelr, doa2, ggx, mvsc2, qmegamis, sgtetris, vtenis2c,
. Added eeprom-naomi-x76f100-default.bin
- nss.c and snesb.c: Fixed save state error (snes_snd.c)
- PSX (konamigv.c, ksys573.c, namcos10.c, namcos11.c, namcos12.c, taitogn.c, twinkle.c and zn.c):
. Added DMA mode used for CD transfers on PSX home system, fixed DMA bug that caused home system to freeze.
. Fixed DICR handling
. Removed non existant root counter 3 IRQ
. Ignore root counter stop when reset is also set
. Removed custom root counters in Konami 573 driver
. Fixed DICR handling. Removed non existant root counter 3 IRQ
. Ignore root counter stop when reset is also set
. Corrected SPU IRQ notification in all drivers. Fixes streaming audio in Simpsons Bowling
. Replaced PSX SPU with a much more complete implementation
. Fixed SPU sound effects are cut abruptly/clipped (ID 03107)
. Corrected SPU IRQ notification in the drivers
- superqix.c
. Fixed inconsistant audio during demonstration play in Vs. Hot Smash (ID 02997)
. Fixed samples played incorrectly in Prebillian (ID 03785)
- seta2.c
. Horizontal clipping of "tilemap" sprites
. Shadows emulation
. Added OKI9810 (4096000 Hz) sound to funcube2 and funcube4
- scobra.c: Fixed overlay color looks wrong compared to game flyers in Hustle
- sigmab98.c
. Added preliminary Sigma B-98 sound to the Sammy medal games
. Added Sammy Medal Game System Bios (Sammy 2000) and hardware info
. Fixed Z80 CPU1 and YMZ280B clock speed
- snk6502.c: Fixed cocktail screen offset (ID 04224)
- srmp2.c
. Rrewroted IOX key matrix device implementation, used by 'Super Real Mahjong Part 2/3'
. Removed ROM patch in Super Real Mahjong Part 2
. Removed ROM patches and added working player 2 inputs in 'Super Real Mahjong Part 3'
- stv.c: Fixed black screen after system checking in several stv.c sets (ID 04249)
- taitogn.c: Fixed sound effect loops infinitely in Psyvariar -Medium Unit- (V2.04J) and Psyvariar -Revision- (V2.04J) (ID 03279)
- taito_f2.c: Fixed no sound in gunfront, gunfrontj and driftout
- warpwarp.c: Fixed palettesize in Kaitei Takara Sagashi, Navarone and SOS
- vegas.c: Fixed crash before OK in Cart Fury, Road Burners, San Francisco Rush 2049 and clones (ID 03766)
- Amiga
. Removed additional 2 cycles, in move operation, for non-Agnus registers.
. Set to #0 the start cycle in the copper operation (alg.c, arcadia.c, cd32.c, mquake.c and upscope.c)
- Ambush: Fixed incorrect colors (ID 03789)
- Atari
. Converted atarirle to a device
. Moved a driver specific routine to a generic device file (video\atarimo)
- Cosmic Alien: Fixed incorrect sprite colors for alien formations (ID 03945)
- Destroyer
. Proper addressmap masks
. Added 30132-01.k4 rom, duplicate of 30132-01.f4
. Added version O1 romset, dumped by Siftware
- Egg Hunt: Fixed crash before OK screen (Called save_item on a pointer with no count!) (ID 04241)
- New York! New York!: Fixed missing starfield (ID 04260)
- Pengo: Fixed Player 2 cocktail graphics are offset (ID 03660)
- Roller Jammer: Fixed various graphic errors (ID 00939)
- Rougien: Corrected background color
- Safari Rally: Replaced 8085A CPU1 with 8080A
- Straight Flush: Fixed M6800 CPU1 clock speed
- Street Fighter III 2nd Impact: Giant Attack: Fixed typing errors for SFIII2_970204 used instead of the right SFIII2_970930 (ID 04226)
- SF-X: Fixed missing sound (ID 03428)
- Speed Attack
. Cleaned up IOX implementation
. Rewritten video routines from scratch, also fixed screen flipping in it (When you activate the flip screen the graphics are moved over to one side) (ID 00313)
- Super Bug: Fixed extended play sound hangs (ID 03686)
- Xain'd Sleena: Fixed cocktail (2P) view offset (ID 03907)
- Input port:
. Input ports can now be added to device, names are formed as sub tags from parent device tag.
. Make DEVICE_SELF work in ports
. Added overloaded input_port_read() for reading device owned input ports
- Dipswitch
. Fixes in borntofi and crash
. Updated dipswitches and DIP locations based on documents posted by Laschek at KLOV
. Fixed global flipscreen
- Fixed rom names in blkdrgon
- Description changes of Amiga CD32 (PAL), Black Dragon (Japan), Brasil 89 (set 1), Destroyer (version O2), Earth Wind Fire (ID 04257), Eight Ball Deluxe (rev. 15), Fire Truck / Smokey Joe, Gee Bee (Europe), Gee Bee (Japan), Gee Bee (US), Initial D Arcade Stage Ver. 2 (Japan) (GDS-0026), Initial D Arcade Stage Ver. 3 (Japan) (Rev. B) (GDS-0032B), King Tut (NSW, Australia), Money In The Bank (NSW, Australia), Night Rider (rev. 20), Playboy (5.00 France), Playboy (5.00 Germany), Playboy (5.00 Italy), Playboy (5.00 Spain), Ripley's Believe It or Not! (3.20 France), Ripley's Believe It or Not! (3.20 Germany), Ripley's Believe It or Not! (3.20 Italy), Ripley's Believe It or Not! (3.20 Spain), Roller Coaster Tycoon (7.02 France), Roller Coaster Tycoon (7.02 Germany), Roller Coaster Tycoon (7.02 Italy), Roller Coaster Tycoon (7.02 Spain), Samurai Nihon-ichi (bootleg, harder) (ID 03194), Sharkey's Shootout (2.11 France), Sharkey's Shootout (2.11 Germany), Sharkey's Shootout (2.11 Italy), Terminator 3: Rise of the Machines (4.00 France), Terminator 3: Rise of the Machines (4.00 Germany), Terminator 3: Rise of the Machines (4.00 Italy), Terminator 3: Rise of the Machines (4.00 Spain), Terminator 3: Rise of the Machines (ARM7 Sound Board), The Lord Of The Rings (10.00 France), The Lord Of The Rings (10.00 Germany), The Lord Of The Rings (10.00 Italy), The Lord Of The Rings (10.00 Spain), The Pit (Japan), The Pit (US), The Pit, 'unknown pinball game', 'unknown Toptronic pinball game' and Wild West C.O.W.-Boys of Moo Mesa (ver UA, set 2)
- Renamed (cd32bios) to (cd32), (cyvern) to (cyvernj), (ddr2ml) to (ddr2mla), (initdv2j) to (initdv2jo), (initdv3j) to (initdv3jb), (monopole) to (monop303), (moo) to (moomesa), (mooaa) to (moomesaa), (moobl) to (moomesabl), (mooua) to (moomesaua), (nightrdr) to (nightr20), (shrky_fr) to (shrkyfr), (shrky_gr) to (shrkygr), (shrky_it) to (shrkyit), (thepit) to (thepitj), (thepitb) to (thepit) and (thepitc) to (thepitu) (ID 04114)
- CHDMAN: Experimental incomplete .nrg disc image import
- MAME
. Hash generation and general cleanup. New class hash_collection holds and manages a collection of hashes, and can be built from an internal format string which is stored with each ROM. Also compacted the form of the hash strings used for ROMs, and fixed verification/hashing of non-ZIPped files.
. Define new macro ALLOW_SAVE_TYPE which can be used to declare enums as valid save types on a case-by-case basis. Updated the cosmac CPU core to do this for its mode and state enums, which were previously failing.
. Added shortname to devices in order to make ROM loading per device possible
. mame_file is now emu_file and is a class. It is required to pass a core_options object to the constructor, along with a search path. This required pushing either a running_machine or a core_options through some code that wasn't previously ready to handle it. emu_files can be reused over multiple open/close sessions, and a lot of core code cleaned up nicely as things were converted to them.
. Created a file_enumerator class for iterating over files in a searchpath. This replaces the old mame_openpath functions.
. Changed machine->options() to return a reference
. Removed mame_options() calls; options can only be queried from the running_machine, or by passing them along.
. Modified video update system: Screen update function is now per screen device (it was before but was attached to machine driver): MCFG_VIDEO_UPDATE -> MCFG_SCREEN_UPDATE and MCFG_VIDEO_EOF -> MCFG_SCREEN_EOF. EOF is now executed for all screens, so for all existing it is defined just for one screen. This part will be updated in future.
. Fixed attotime max() function to not be a copy of min(). Fixes several regressions in the scheduler after the recent attotime object conversion.
. Added information screen output for any game known to have bad or missing data in order to better inform the user as to the reason their emulation may not work as expected.
. Added core_options to device_validity_check() so they can be used to validate things
- SDLMAME: GLSL now works for all pixel formats (SDL); fixed memory leak on textures
- LINUX: Fixed multiple typos with receive spelled recieve in Debian GNU/Linux system (ID 04227)
- MESS: Softlist WIP code to add more info nodes
- Compiling
. Moved code to a new file/include to be referenced in multiple drivers (ms32crpt.[ch], opwolf.c, rainbow.c)
. Duplicated some code (palette related) between drivers (mainsnk.c, rollrace.c and sslam.c)
. Removed unneeded #include lines in asic65.c, gal3.c and galaxold.c
. Cleaned up a few include files in cd32.c, cidelsa.c, metalmx.c, thoop2.c and seicross.c
. Split part of the driver include into a separate multi-driver include file (audio/exidy.h, audio/exidy440.h, audio/wiping.h, machine/segag80.h)
. Fixed compiling on GCC 4.6 prerelease
. Deleted symbols file if defined when invoking clean target
. Fixed reads for 32-bit handlers on 64-bit CPUs too
. Eliminated global/static variables in a number of Konami/Sega drivers by introducing/using driver_device classes
. Eliminated global/static variables in a aristocr/atlus/bfm/bmc/capcom/cinemat/dataeast drivers by introducing/using driver_device classes
. Eliminated statics/globals in drivers jpm/kaneko/maygay/meadows/merit/metro/midcoin/midw8080/midway/msx/namco
. Convert dooyong/edevices/eolith/exidy/gaelco/gottlieb/igs/itech/jaleco drivers to driver_device
. Converted nichibut/nintendo/nix drivers to use a driver_device
- Debugger: Fixed disassembler override hook










Entire thread
Subject Posted by Posted on
* MAMEinfo 0.141u3 :) MASH 03/04/11 07:26 AM
. * MAMEinfo 0.141u3 *FIX* MASH  03/18/11 12:12 AM
. * Re: MAMEinfo 0.141u3 :) hap  03/14/11 09:18 PM
. * Re: MAMEinfo 0.141u3 :) MASH  03/15/11 05:58 AM

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