MAMEWorld >> The Loony Bin
Previous thread Previous  View all threads Index   Next thread Next   Flat Mode Flat  

igamabob
Mixed Nut
Reged: 09/21/03
Posts: 3533
Loc: Ohio
Send PM
Re: Valve Source -vs- Unreal -vs- others
03/10/11 03:35 PM


Looking back at running both of these on a lower end system (this would be around when HL2 first came out), the Source engine was playable on an Athlon 1900+ with a Geforce 5600 with most of the 'toys' turned on while the Unreal (can't remember which version) engine was chuggy unless I turned all details way down. Granted we've come a long way since then, and the visuals in the UE stuff out there are amazing, but I tend to lean toward source because they seem to be programmers that really know how to optimize.


Minutus cantorum, minutus balorum, minutus carborata descendum pantorum.







Entire thread
Subject Posted by Posted on
* Valve Source -vs- Unreal -vs- others GatKong 03/09/11 07:53 PM
. * Re: Valve Source -vs- Unreal -vs- others igamabob  03/10/11 03:35 PM
. * Re: Valve Source -vs- Unreal -vs- others Sune  03/10/11 09:39 AM
. * Re: Valve -vs- Unreal -vs- others jopezu  03/09/11 07:57 PM

Extra information Permissions
Moderator:  GatKong 
0 registered and 822 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 1238