> Not happy with the current audio state of Congo Bongo, and having the recollection > that there was a failed attempt at sound emulation for it, I decided to go in, edit, > and compile my own version. > > But apparently it is using samples, just not properly. In either case, I need to > learn a lot more about the code, and in particular how that driver is coded to do > anything. Ahh.
The new samples worked great around version 0.105 or so just before the driver rewrite. Congo may have been the sacrificial lamb in order to clean up the other games in zaxxon.c
|