> People are playing the enemies in the video games we play. We've seen the evolution > in intelligence just as they have with us. From Pong where they calmly,coldly tried > to defeat that spastic paddle on the other end. To the dawn of the Koopa-age where > they learned to charge steadfast, even into that pit, to developing and learning to > turn around at platforms and adapt a red shell to let other plumbers in the area know > that it is not to be trifled with. > > Fast forward 25 years or so and in this alternate universe our enemies, what we > thought was "A.I." that WE created, in fact it's the opposite on their end and the > battle still rages on, all the while we're trying to fight the forces of evil in our > games, and on their end they're amassing gigantic forces in the efforts to stop that > small resistance group that somehow keeps defeating their best efforts.
Yeah, Pete Molyneux pondered this about 20 years ago, the result was a little game called 'Dungeon Master'!
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