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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: Question
02/12/11 10:18 PM


> If you were to start development of an online first person multiplayer game, what's
> the most efficient/powerful/versatile language to begin the build on and why?

I have a feeling I'm not quite getting the question, but in general the main structure and graphics engine of modern games is in C++ and the gameplay/AI and UI logic is done via scripting. Often Lua is used for the gameplay scripting and Flash/Actionscript for the UI.







Entire thread
Subject Posted by Posted on
* Question GatKong 02/12/11 08:23 PM
. * Re: Question R. Belmont  02/12/11 10:18 PM
. * Re: Question CrapBoardSoftware  02/13/11 03:38 PM
. * Re: Question R. Belmont  02/17/11 08:14 PM
. * Re: Question GatKong  02/13/11 02:01 AM
. * Re: Question R. Belmont  02/13/11 02:35 AM

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