> If you were to start development of an online first person multiplayer game, what's > the most efficient/powerful/versatile language to begin the build on and why?
I have a feeling I'm not quite getting the question, but in general the main structure and graphics engine of modern games is in C++ and the gameplay/AI and UI logic is done via scripting. Often Lua is used for the gameplay scripting and Flash/Actionscript for the UI.
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