> Carefully. I dug out two layers under it, then added the lower of them back in as I > added the water and stretched out to dig away the floor. They can't get me if they > can't get under the floor. Then I built the drowning and collection systems before > digging out the base of the near wall to allow the zombies to go over the falls, then > finished the last of the glass wall. > > At least, in theory that's what I did. I actually messed up in a couple places and > had to fix things. Got hurt a bit, almost died. >
My strategy is slow but secure (at least for zombies and spiders), i fill the dungeon with gravel or arena by placing blocks on the roof so it falls down. If you do it fast enough anything behind will bury and die, if not just attack it. Once you get a full row of columns, free a block of arena or gravel on top and make the same so you will form a new row of columns on front. Once you reach the cage, you start putting torches around it by either removing all blocks or just removing the base block and quickly put a torch before the rest fall down. I've been told torches don't stop spawning, but so far on normal difficulty i haven't noticed that problem.
I'd join you guys, but my version of the game is outdated and not legitimate (offline only). I fear of any type of on-line game as i have the feeling it will drain my life anyway.
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