> > I've added 20+MB to my save file, but have less than nothing to show for it. > > Exploring new territory has always been more crash-prone than staying in the same > area, but it seems like the 1.2 beta is a lot less stable than previous versions. The > thing where the player position is saved after a crash but the state of the world is > not seems to be new as well. I lost a diamond pickax and sword in a stone wall that > reappeared after a crash the other day. > > And a compass is an absolute necessity if you're traveling anywhere. The scenery is a > little too homogeneous to be able to navigate any distance by landmarks and dead > reckoning.