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hap
Reged: 12/01/08
Posts: 296
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Re: CPU subclassing for fun and profit
01/16/11 11:18 PM



Quote:


Of course it has a clock, you can't have digital logic without a clock.




Ah, then I misunderstand. =)

So let me get this straight, PDP-11 gets its timing from a crystal? one of those cute shiny things of xxMhz, except 20 times larger in 1971?

I assumed timing depended on RAM speed alone, not counting electricity speed through many yards of wires. So, about ~1000ns per RAM access, and optionally a bit faster with expensive add-on RAM.







Entire thread
Subject Posted by Posted on
* Galaxy Game? Quantum Leaper 01/13/11 06:54 AM
. * Re: Galaxy Game, PDP-11 cpu, and now MESS gregf  02/23/11 09:47 PM
. * Re: Galaxy Game? Lord Nightmare  01/13/11 07:58 AM
. * Re: Galaxy Game? R. Belmont  01/13/11 05:50 PM
. * Re: Galaxy Game? Quantum Leaper  01/13/11 11:23 PM
. * CPU subclassing for fun and profit R. Belmont  01/14/11 05:55 PM
. * Re: CPU subclassing for fun and profit Quantum Leaper  01/16/11 03:09 AM
. * Re: CPU subclassing for fun and profit hap  01/14/11 09:19 PM
. * Re: CPU subclassing for fun and profit Fever  01/15/11 10:25 PM
. * Re: CPU subclassing for fun and profit Quantum Leaper  01/16/11 03:30 AM
. * Re: CPU subclassing for fun and profit ranger_lennier  01/15/11 11:15 PM
. * Re: CPU subclassing for fun and profit Fever  01/15/11 11:47 PM
. * Re: CPU subclassing for fun and profit R. Belmont  01/16/11 12:08 AM
. * Re: CPU subclassing for fun and profit R. Belmont  01/14/11 11:06 PM
. * Re: CPU subclassing for fun and profit hap  01/16/11 11:18 PM
. * Re: CPU subclassing for fun and profit R. Belmont  01/16/11 11:34 PM
. * Re: Galaxy Game? hap  01/14/11 01:29 AM
. * Re: Galaxy Game? etabeta  01/14/11 09:35 AM
. * This is the best thing we can do... MASH  01/15/11 06:09 AM
. * May I? GatKong  01/14/11 12:09 AM
. * Re: May I? Quantum Leaper  01/14/11 06:01 AM
. * Re: May I? ranger_lennier  01/14/11 04:29 AM
. * Re: May I? Quantum Leaper  01/14/11 07:10 AM

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