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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: CPU subclassing for fun and profit
01/14/11 11:06 PM


> IMO T11 should be a subclass of PDP11, be better if a PDP11 core is created and once
> that's matured enough, add(merge) T11 to it.

The subclass relationship here doesn't imply any physical or temporal relationship, just that Aaron already debugged the T-11 so I'll be damned if I make this poor guy reinvent the wheel in order to add 14 opcodes.

Original questioner: please ignore hap and do what I said ;-)

> *edit* oh, and PDP-11 doesn't have a clock, not sure how that would work with MAME.

Of course it has a clock, you can't have digital logic without a clock.







Entire thread
Subject Posted by Posted on
* Galaxy Game? Quantum Leaper 01/13/11 06:54 AM
. * Re: Galaxy Game, PDP-11 cpu, and now MESS gregf  02/23/11 09:47 PM
. * Re: Galaxy Game? Lord Nightmare  01/13/11 07:58 AM
. * Re: Galaxy Game? R. Belmont  01/13/11 05:50 PM
. * Re: Galaxy Game? Quantum Leaper  01/13/11 11:23 PM
. * CPU subclassing for fun and profit R. Belmont  01/14/11 05:55 PM
. * Re: CPU subclassing for fun and profit Quantum Leaper  01/16/11 03:09 AM
. * Re: CPU subclassing for fun and profit hap  01/14/11 09:19 PM
. * Re: CPU subclassing for fun and profit Fever  01/15/11 10:25 PM
. * Re: CPU subclassing for fun and profit Quantum Leaper  01/16/11 03:30 AM
. * Re: CPU subclassing for fun and profit ranger_lennier  01/15/11 11:15 PM
. * Re: CPU subclassing for fun and profit Fever  01/15/11 11:47 PM
. * Re: CPU subclassing for fun and profit R. Belmont  01/16/11 12:08 AM
. * Re: CPU subclassing for fun and profit R. Belmont  01/14/11 11:06 PM
. * Re: CPU subclassing for fun and profit hap  01/16/11 11:18 PM
. * Re: CPU subclassing for fun and profit R. Belmont  01/16/11 11:34 PM
. * Re: Galaxy Game? hap  01/14/11 01:29 AM
. * Re: Galaxy Game? etabeta  01/14/11 09:35 AM
. * This is the best thing we can do... MASH  01/15/11 06:09 AM
. * May I? GatKong  01/14/11 12:09 AM
. * Re: May I? Quantum Leaper  01/14/11 06:01 AM
. * Re: May I? ranger_lennier  01/14/11 04:29 AM
. * Re: May I? Quantum Leaper  01/14/11 07:10 AM

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