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gregf
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Reged: 09/21/03
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Re: Ok, got it basically working, just need some extra testing
12/15/10 06:11 AM


If all the emulation issue descriptions, from the wip page, are fixed...very good job. Good to see this emulation/protection hurdle may be a lesser challenge compared to other Taito games (such as Taito Cycle Shooting etc.)




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What Taito protected in this case appears to be the behavior of the bird when it leaves the screen. At the moment, as soon as the bird leaves the screen it gets stuck, offscreen, rendering the level ‘broken’. The lives counter is also protected, granting you infinite lives at the moment. Some sprite animation sequences are also protected, when the player throws a wheel they become invisible for a few frames, likewise the death sequence doesn’t show fully.

Compared to other Taito games, this, on the surface, looks like a fairly light protection, but it will need further investigation to make sure the device isn’t doing anything else before the board is returned. Sadly Decapping isn’t an option in this case, because it results in the destruction of the chip, and the board is only on loan.
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Edited by gregf (12/15/10 06:18 AM)







Entire thread
Subject Posted by Posted on
* Rumba Lumber pics & vid SmitdoggAdministrator 12/13/10 01:53 AM
. * Re: Rumba Lumber pics & vid iq_132  12/13/10 02:19 AM
. * Re: Rumba Lumber pics & vid SmitdoggAdministrator  12/13/10 02:20 AM
. * Re: Rumba Lumber pics & vid jonwil  12/13/10 02:57 AM
. * Re: Rumba Lumber pics & vid SmitdoggAdministrator  12/13/10 03:03 AM
. * Re: Rumba Lumber pics & vid Lord Nightmare  12/15/10 09:53 AM
. * Re: Rumba Lumber pics & vid SmitdoggAdministrator  12/15/10 09:59 AM
. * Re: Rumba Lumber pics & vid TheGuru  12/15/10 11:35 AM
. * Re: Rumba Lumber pics & vid Kold666  12/15/10 01:11 PM
. * Re: Rumba Lumber pics & vid Lord Nightmare  12/15/10 09:45 PM
. * Re: Rumba Lumber pics & vid iq_132  12/13/10 02:46 AM
. * Re: Rumba Lumber pics & vid Kale  12/15/10 04:34 AM
. * Re: Rumba Lumber pics & vid gregf  12/15/10 04:57 AM
. * Re: Ok, got it basically working, just need some extra testing -nt- Kale  12/15/10 05:49 AM
. * Re: Ok, got it basically working, just need some extra testing gregf  12/15/10 06:11 AM
. * Re: Ok, got it basically working, just need some extra testing Kale  12/15/10 06:29 AM
. * Re: Ok, got it basically working, just need some extra testing gregf  12/15/10 07:21 AM
. * Re: Ok, got it basically working, just need some extra testing SmitdoggAdministrator  12/15/10 07:00 AM
. * Re: Ok, got it basically working, just need some extra testing Kold666  12/15/10 01:10 PM

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