> Load it up today and it really shows it's age. For whatever reason I remember it > looking much better than it actually does.
That is because by that time, you could get into the game and pretty much disregard the actual visuals for what you think they meant to be. That is called "suspension of disbelief" (which has more to do with teathre and literature than with games, but works in the same way). However due to the advancements in game visuals, sometimes it's harder to get that suspension of disbelief with less good graphics. It is easily achievable when you get into a really playable game, e.g. Doom is blocky, but when you get into frag, it looks good enough. It also happens with nice games with good but unrealistic graphics, e.g. Katamari is *blocky*. Blockier than many of the Lego games. However it's as fun as usual to roll over a giraffe although my stuffed octopus looks more like a giraffe than the one in Katamari.
In any case, when you were fraggin' the unrealbots to death I bet you didn't think "omg, this looks terrible". You were thinking "DIE DIE SCUM DIE!!!!" as red pulsating images were going through your brain.
Wound up, can't sleep, can't do anything right, little honey / Oh, since I set my eyes on you. / I tell you the truth. I can't get it right / Get it right / Since I met you...
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