> Can you elaborate for a non-engineer how the simulation / emulation of the sound is > changing?
The old code was based on the data sheet, which are notoriously incorrect. The new code is based on testing the real IC. The old code generated frequencies that were too low. Lets say the real chip puts out 56kHz under certain conditions. The old code would only generate 30kHz. The new code generates 56kHz.
Or as Kitsune Sniper said: "Funny numbers make funny sounds."
D.
Do not p-mail me for help compiling my updates, ask on the board.
Do not request sound for your favorite game. I work on whatever, when I get around to it.
If you have schematics for discrete sound games not easily found on the net, I would be interested.
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