> Thanks for the pointers to get started Stiletto - that was *very* helpful.
NP. I assume there will be a readme at some point...
> Pullmoll, are you documenting the schematics in a diagram editor (Dia perhaps?), or > are you defining them in XML directly? Nevermind - can see one of the screenshots > shows ExpressPCB.
You know, we've discussed whether there are any decent free-as-in-beer "schematics editors" for which the file format is either open or fairly easy to reverse-engineer, so that one could create some sort of "convert-to-netlist" conversion tool. (You know there won't be any decent free-as-in-OSS "schematics editors" that way...) ExpressPCB is free and decent, but the file format is apparently fairly obfuscated. This might be a good side project for someone who is already knowledgeable about these editing tools.
Creating a "netlist-to-schematics" conversion tool would also be awesome, but the netlist does not document component placement nor connection shape, so we'd be missing information.
FWIW Juergen, you can pay ExpressPCB $60 per schematic to convert to "Gerber" format. I may end up looking into this sort of thing more, but documenting the games comes first. Let's not get ahead of ourselves. You can always create the "accurate" schematics in ExpressPCB and convert them later.