Moose |
Don't make me assume my ultimate form!
|
|
|
Reged: 05/03/04
|
Posts: 1483
|
Loc: Outback, Australia
|
|
Send PM
|
|
Re: lmao
10/09/09 02:55 PM
|
|
|
> > Another good one from the comments... > > > > Back on Wing Commander 1 we were getting an exception from our EMM386 memory > manager > > when we exited the game. We'd clear the screen and a single line would print out, > > something like "EMM386 Memory manager error. Blah blah blah." We had to ship ASAP. > So > > I hex edited the error in the memory manager itself to read "Thank you for playing > > Wing Commander." > > > > - Stiletto > > Wow I remember getting that message after playing Wing Commander. I just thought to > myself "Wow that's an interesting touch to add to a video game".
LOL, yes, I rememeber this one as well. I played through Wing Commander and the 2 or 3 expansion sets that came out for it, and I sure remember seeing this and thinking the same thing.
>In every codebase I've worked in, you see the following lines: > >//@hack > >//@remove > >//@fixme! > >And, well... they almost never get changed
It is the projects that have hacks and don't label them as such that you want to avoid like the plague. At least if people acknowledge their hacks and add comments to explain what they have done, why, etc, you have a chance of getting around to fixing them ... one day ...
Moose
|
|