> > You will always look to the right cause 0-255 does not have a perfect middle. 7f or > > 127 is not a perfect middle. 127.5 would be it. That's why looking always to the > > right because autocentering is always to 7f. Using 80 will cause looking always to > > the left. > > Theory or did you change the default? (Can't test at work , but will try tonight.) >
That's not a theory.
> > The original joystick is analog with springs for autocentering but there is a great > > deadzone programmed in the game for it. > > Err, I wouldn't call that deadzone. If you move the mouse around in that short range, > the eyes follow. And since the throw follows where you're looking, that's not dead in > game play. To me it seems the game's deadzone, zone where moving the stick has zero > effect on the game, is very small if existing at all. I'd say FF has three zones: > movezone, lookzone, and centerzone. The last might not exist, if 7f is look right and > 80 is look left. > > Even if we call the "lookzone" a type of deadzone, mame's deadzone is very different. > In mame's deadzone, moving the joystick doesn't change what value mame sends the > game. Within mame's deadzone, mame sends the game default values (well, after it > centers them at the autocenterspeed).
You are right about that Eyeroll-Zone. Technically the 7f-80 should be a dead zone, so that turning around does not occur.
|