|
Re: What requirement is needed to set "State Save Support" ?
11/24/07 02:23 AM
|
|
|
> I'm updating ikki.c. > > Adjusted the value of the interleave to stop flickering in some scene. (See here) > Added the information about (hidden) test mode, cross-hatch, color-bar and sound > check. > Added the DIP location by reference to DIP viewer in the test mode. > > And I have tried to support the save state but it seems to enable by default and > doesn't need any state_save_register_global(). > Gfx, sound and even flip screen... these will be saved fine. > In this case, is it no problem to set "GAME_SUPPORTS_SAVE" without any modification ? > Or needs another requirement ?
Are there any statics or globals? Do all the chips used by the driver support save? Does it use the new memory banking system?
|
|