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Haze
Reged: 09/23/03
Posts: 5245
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Re: Adding new versions of games to drivers
09/01/07 01:20 PM


> > > Management of zipped sets is up to individual users and archivers. MAMEDev only
> > needs
> > > your new, unique ROMs
> >
> > wrong.
> >
> > obviously including old dumps with your new dumps is bad, but it makes our work
> > adding a set to a driver far far easier if we get details of exactly what was
> dumped,
> > not just what is new \ unique. The number of times I've wanted to scream at
> somebody
> > for only listing what MAME didn't recognize, and leaving me not knowing which other
> > roms were on that PCB is far too high.
> >
> > 'As is' (with correct names from the PCB) happens to be far better than tampered
> > with.
>
> I see what you're saying Haze. So if I include in the text file what board (in this
> case the CPU board) with model no. (for example, 834-5667-01) and the location of the
> roms (although i've named the rom dumps with their name from the label and the board
> location) and that these are the main (i think) 68000 code roms then that would be
> what you're looking for?
> Also, I think i'll dump and check the other roms, just to make sure they're not
> different. They have the same labels as the other roms in the original zip, so I
> would assume they are the same, but it's probably best I dump them and check to make
> sure. Only thing I will say is that they are coming from a faulty board (won't boot)
> although I have got three 2 other faulty (they have different faults) Rev. A
> boardsets which I could dump the roms from and compare. If they all match then I
> would guess they are all fine.

for a Sega board its fairly safe to assume that if the label is the same (EPR number) then the content is the same. However, that doesn't mean that some things in MAME don't have incorrect labels. IIRC 2 of the SMGP sets are identical, so I suspect one of them has incorrect labels.

in this case, a text file of exactly what was on the PCB, labels etc. would be useful, otherwise (maybe not in this case, but in others) we end up with messy situations such as not knowing which secondary CPU roms to use etc.







Entire thread
Subject Posted by Posted on
* Adding new versions of games to drivers tb2000 08/31/07 12:43 AM
. * Re: Adding new versions of games to drivers AWJ  08/31/07 02:39 AM
. * Re: Adding new versions of games to drivers tb2000  08/31/07 01:04 PM
. * Re: Adding new versions of games to drivers AWJ  09/01/07 07:00 AM
. * Re: Adding new versions of games to drivers Haze  09/01/07 12:41 PM
. * Re: Adding new versions of games to drivers tb2000  09/01/07 01:15 PM
. * Re: Adding new versions of games to drivers Haze  09/01/07 01:20 PM
. * Re: Adding new versions of games to drivers Vas Crabb  09/01/07 01:11 PM
. * Re: Adding new versions of games to drivers tb2000  09/01/07 01:18 PM
. * Re: Adding new versions of games to drivers Haze  09/01/07 01:16 PM
. * Re: Adding new versions of games to drivers Vas Crabb  09/01/07 02:36 PM
. * Re: Adding new versions of games to drivers Haze  09/01/07 03:18 PM
. * Re: Adding new versions of games to drivers tb2000  09/01/07 03:58 PM
. * Re: Adding new versions of games to drivers Vas Crabb  09/01/07 03:39 PM
. * Re: Adding new versions of games to drivers StilettoAdministrator  09/05/07 06:37 AM
. * Re: Adding new versions of games to drivers R. Belmont  09/01/07 07:16 PM
. * Re: Adding new versions of games to drivers tb2000  09/01/07 10:25 AM

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