> How to distinguish images that are drawn in current frame? > For example, character sprites or background images. > Can it be done with 'render_primitive_list' member of 'win_window_info' > structure and how ?
You can't from that level - the primitive list for the game graphics always includes *all* of the game graphics. You would have to modify the driver for each game to only output the sprites or whatever. (And for bitmap games like Mortal Kombat that's not even possible).
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