R. Belmont |
Cuckoo for IGAvania
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Reged: 09/21/03
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Posts: 9716
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Loc: ECV-197 The Orville
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Re: Memory banking in Polygonet Commanders
05/16/06 02:37 AM
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It's possible the 3D chips aren't too bad - Ville was able to get untextured polys from their "next-gen" chipset going fairly quickly, and of course Polygonet has no textures at all :-) (I'm not even sure it has Gouraud - might be strictly flat lighting).
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