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Mr. DoAdministrator
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Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos
06/19/24 08:05 AM Attachment: tempest_cocktail.jpg 555 KB (2 downloads)


> "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade &
> Mikonos
>
> This is an old work, which I have recently revised.
>
> The interesting thing, or rather, the difficulty of this work is that a faithful
> reproduction involves the use of metallic or white ink, printing a vinyl in
> inverted/reverse mode and die-cutting. We also have the details of the Atari logos
> floating, but this is easier to solve with cut vinyl
>
> The visible restoration work is simple, but the work underneath to manage the white
> or silver ink layer, cutting and vinyl in reverse/reverse mode is complex and
> requires a lot of precision.
>
> Anyway, this is something that I leave expressed here, but for the majority of
> ordinary mortals interested in the arts of Mame in-game, they are not going to worry.
>
>
> "Tempest Cocktail Bezel" (ATARI) arcade artwork file restored by Zona Arcade &
> Mikonos.
>
>
> Details in "Tempest Cocktail Bezel" (ATARI) arcade artwork file restored by Zona
> Arcade & Mikonos.
>
>
> Details in "Tempest Cocktail Bezel- Atari Logos" (ATARI) designed for to be cut in
> silver metallic vinyl arcade artwork file restored by Zona Arcade & Mikonos.



Nice... I did see your update from last month, regarding the metallic paint... good to see you got that part better figured out than before.

That said... looks like this needs a few corrections:
  • The black frame that goes around the cocktail glass is missing... see pic below with some notes. (When this was scanned, there was a loose rubber gasket on the back of the glass... those are the "wavy" parts around the border... those are not part of the bezel artwork.
  • Here is a link that shows a better pic of the black frame on the glass, so you can get an idea. https://new.reddit.com/r/arcade/comments/1dgqx9c/couple_of_questions_about_tempest/
  • One other thing to note on the scan... the border on the right side, you can see that it looks "thinner" than the left side... that is also not correct. The border around the entire cocktail glass should be the same thickness
  • When implemented in MAME, there will also be a wood texture added to the artwork file, so that it looks like you are playing on an actual cocktail game, so the black frame will be visible when playing... see this pic for a similar Atari cocktail layout: https://mrdo.mameworld.info/mame_artwork/spacduel0001.png
  • Missing part number in one corner, and Atari copyright text in the other corner. The part number is "037905-1 REV A" (looks like in the scan, the loose gasket got in the way of that part... you can see it though, if you zoom in then play with the brighness/contrast... you can also see it in the Reddit post above).


Color notes:
  • I know there's no perfect way to match the metallic paint on the original bezel, but a couple things do need to be corrected... and I figured out something for the metallic paint... kinda:
  • On the alien head, the parts that you have as gray (156,156,156) and silver (152,163,172) for the metallic paint part, are correct there... including the circle part around that, which should be gray
  • But the gray parts in that part of the artwork are the only parts that should be gray...
  • The Tempest name below the alien head, the trapezoid-like shapes to the side of the alien head, and the lighter parts around the screen frame, in between the red, are also the metallic paint, so should be matching the silver color, not the gray as you have it right now...
  • The instruction text, the 1P/2P/COINS part, and the ATARI logos in the screen frame... those should all be white

    To get the metallic paint look... it's still not perfect, but I played with it for a bit... for the parts that are silver, using the same above RGB settings, apply the gray/granite texture as a Pattern Overlay to the layer, with an Opacity of 30%, and it looks pretty good.


    And just a note on this other comment: "...the majority of
    ordinary mortals interested in the arts of Mame in-game, they are not going to worry."

    That is not correct over here... the whole purpose of everything that I add to my site, is all about artwork accuracy, just as much as it is MAME's goal that the code to emulate the games is as accurate as possible. And it's not just me... it is also the people that have contributed in the past, and continue to contribute.

    So when it comes to accuracy... people over here really do appreciate the effort that goes in to that part.

    Thank you again... looking forward to the update... and as mentioned before, I'll get a list of stuff to you sometime this weekend.

    [ATTACHED IMAGE - CLICK FOR FULL SIZE]

    Attachment



    RELAX and just have fun. Remember, it's all about the games.








Entire thread
Subject Posted by Posted on
* "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mikonos 06/18/24 01:47 PM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mr. DoAdministrator  06/19/24 08:05 AM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mikonos  06/19/24 10:23 AM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mr. DoAdministrator  06/19/24 12:43 PM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos TrevEB  06/19/24 10:16 PM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mikonos  06/20/24 07:10 PM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mr. DoAdministrator  06/20/24 08:49 PM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mikonos  06/21/24 11:06 AM
. * Re: "TEMPEST COCKTAIL BEZEL" (ATARI) arcade artwork file restored by Zona Arcade & Mikonos Mikonos  06/24/24 02:53 PM

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