> > I may be wildly mistaken, but as I understand it both Dragon's Lair [1] and > Thayer's > > Quest [2] now have a zero visible dropout capture (partly due to making captures of > > multiple discs, and then combining the results). > > That's what was thought, but sadly it seems that some errors > might have gone undetected. >
Ah. If true, that would be sad news. Still, I think the current capture would still be superior to the experience that people would have gotten back in the day at the actual arcades (due to bitrot of the physical media). Perhaps then, there still is time and resources enough to rectify that (both for current and future discs).
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