> If I remember correctly the 360 controller you could basically only use one trigger > at a time? But I could be remembering it wrong. It may be related to that?
In xinput mode, this is not an issue. However, in Direct Input - the L/R triggers share an axis and cancel each other out if pressed simultaneously. I'm 100% certain that this was done on purpose by Microsoft to push xinput and make the Xbox series of controllers the shittiest Direct Input devices you can buy.
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